Searched refs:bgFP (Results 1 – 1 of 1) sorted by relevance
176 SkAutoTUnref<const GrFragmentProcessor> bgFP; in filterImageGPUDeprecated() local183 bgFP.reset(GrTextureDomainEffect::Create( in filterImageGPUDeprecated()189 bgFP.reset(GrConstColorProcessor::Create(GrColor_TRANSPARENT_BLACK, in filterImageGPUDeprecated()222 … SkAutoTUnref<const GrFragmentProcessor> xferFP(mode->getFragmentProcessorForImageFilter(bgFP)); in filterImageGPUDeprecated()229 paint.addColorFragmentProcessor(bgFP); in filterImageGPUDeprecated()