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Searched refs:bindUniformLocationSupport (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLUniformHandler.cpp65 if (caps.bindUniformLocationSupport()) { in bindUniformLocations()
75 if (!caps.bindUniformLocationSupport()) { in getUniformLocations()
DGrGLCaps.h325 bool bindUniformLocationSupport() const { return fBindUniformLocationSupport; } in bindUniformLocationSupport() function