/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_blitter.c | 438 pipe->bind_blend_state(pipe, ctx->base.saved_blend_state); in blitter_restore_fragment_states() 903 pipe->bind_blend_state(pipe, custom_blend); in util_blitter_clear_custom() 905 pipe->bind_blend_state(pipe, ctx->blend_write_color); in util_blitter_clear_custom() 907 pipe->bind_blend_state(pipe, ctx->blend_keep_color); in util_blitter_clear_custom() 1167 pipe->bind_blend_state(pipe, ctx->blend_keep_color); in util_blitter_copy_texture_view() 1189 pipe->bind_blend_state(pipe, ctx->blend_write_color); in util_blitter_copy_texture_view() 1299 pipe->bind_blend_state(pipe, ctx->blend_write_color); in util_blitter_clear_render_target() 1349 pipe->bind_blend_state(pipe, ctx->blend_keep_color); in util_blitter_clear_depth_stencil() 1412 pipe->bind_blend_state(pipe, ctx->blend_write_color); in util_blitter_custom_depth_stencil() 1523 pipe->bind_blend_state(pipe, custom_blend); in util_blitter_custom_resolve_color() [all …]
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_state_blend.c | 138 pipe->bind_blend_state = softpipe_bind_blend_state; in softpipe_init_blend_funcs()
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/external/mesa3d/src/gallium/state_trackers/xorg/ |
D | xorg_composite.c | 210 bind_blend_state(struct exa_context *exa, int op, in bind_blend_state() function 484 bind_blend_state(exa, op, pSrcPicture, pMaskPicture, pDstPicture); in xorg_composite_bind_state() 554 bind_blend_state(exa, PictOpSrc, NULL, NULL, NULL); in xorg_solid_bind_state()
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D | xorg_xv.c | 432 bind_blend_state(struct xorg_xv_port_priv *port) in bind_blend_state() function 537 bind_blend_state(pPriv); in display_video()
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_blend.c | 186 llvmpipe->pipe.bind_blend_state = llvmpipe_bind_blend_state; in llvmpipe_init_blend_funcs()
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/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_mc.c | 597 renderer->pipe->bind_blend_state(renderer->pipe, renderer->blend_add[mask]); in prepare_pipe_4_rendering() 599 renderer->pipe->bind_blend_state(renderer->pipe, renderer->blend_clear[mask]); in prepare_pipe_4_rendering() 643 renderer->pipe->bind_blend_state(renderer->pipe, renderer->blend_sub[mask]); in vl_mc_render_ycbcr()
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D | vl_matrix_filter.c | 307 filter->pipe->bind_blend_state(filter->pipe, filter->blend); in vl_matrix_filter_render()
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D | vl_median_filter.c | 386 filter->pipe->bind_blend_state(filter->pipe, filter->blend); in vl_median_filter_render()
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D | vl_zscan.c | 598 zscan->pipe->bind_blend_state(zscan->pipe, zscan->blend); in vl_zscan_render()
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/external/mesa3d/src/gallium/tests/graw/ |
D | tri-gs.c | 242 ctx->bind_blend_state(ctx, handle); in init()
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D | shader-leak.c | 237 ctx->bind_blend_state(ctx, handle); in init()
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D | tri-instanced.c | 293 ctx->bind_blend_state(ctx, handle); in init()
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D | quad-sample.c | 364 ctx->bind_blend_state(ctx, handle); in init()
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D | graw_util.h | 158 info->ctx->bind_blend_state(info->ctx, handle); in graw_util_default_state()
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D | vs-test.c | 442 ctx->bind_blend_state(ctx, handle); in init()
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D | fs-test.c | 491 ctx->bind_blend_state(ctx, handle); in init()
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D | gs-test.c | 555 ctx->bind_blend_state(ctx, handle); in init()
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/external/mesa3d/src/gallium/include/pipe/ |
D | p_context.h | 132 void (*bind_blend_state)(struct pipe_context *, void *); member
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_pipe_blend.c | 233 svga->pipe.bind_blend_state = svga_bind_blend_state; in svga_init_blend_functions()
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/external/mesa3d/src/gallium/drivers/noop/ |
D | noop_state.c | 292 ctx->bind_blend_state = noop_bind_state; in noop_init_state_functions()
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/external/mesa3d/src/gallium/auxiliary/cso_cache/ |
D | cso_context.c | 298 ctx->pipe->bind_blend_state( ctx->pipe, NULL ); in cso_release_all() 408 ctx->pipe->bind_blend_state(ctx->pipe, handle); in cso_set_blend() 423 ctx->pipe->bind_blend_state(ctx->pipe, ctx->blend_saved); in cso_restore_blend()
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/external/mesa3d/src/gallium/drivers/galahad/ |
D | glhd_context.c | 158 pipe->bind_blend_state(pipe, in galahad_context_bind_blend_state() 1011 GLHD_PIPE_INIT(bind_blend_state); in galahad_context_create()
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/external/mesa3d/src/gallium/drivers/identity/ |
D | id_context.c | 135 pipe->bind_blend_state(pipe, in identity_bind_blend_state() 891 id_pipe->base.bind_blend_state = identity_bind_blend_state; in identity_context_create()
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/external/mesa3d/src/gallium/drivers/nv30/ |
D | nv30_state.c | 436 pipe->bind_blend_state = nv30_blend_state_bind; in nv30_state_init()
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/external/mesa3d/src/gallium/docs/ |
D | d3d11ddi.txt | 408 SetBlendState -> bind_blend_state, set_blend_color and set_sample_mask 409 ! D3D11 fuses bind_blend_state, set_blend_color and set_sample_mask in a single function
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