/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/ |
D | b2ContactManager.cpp | 41 b2Body* bodyA = fixtureA->GetBody(); in Destroy() local 76 if (&c->m_nodeA == bodyA->m_contactList) in Destroy() 78 bodyA->m_contactList = c->m_nodeA.next; in Destroy() 115 b2Body* bodyA = fixtureA->GetBody(); in Collide() local 122 if (bodyB->ShouldCollide(bodyA) == false) in Collide() 143 bool activeA = bodyA->IsAwake() && bodyA->m_type != b2_staticBody; in Collide() 188 b2Body* bodyA = fixtureA->GetBody(); in AddPair() local 192 if (bodyA == bodyB) in AddPair() 203 if (edge->other == bodyA) in AddPair() 227 if (bodyB->ShouldCollide(bodyA) == false) in AddPair() [all …]
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/ |
D | ContactManager.java | 73 Body bodyA = fixtureA.getBody(); in addPair() local 77 if (bodyA == bodyB) { in addPair() 86 if (edge.other == bodyA) { in addPair() 107 if (bodyB.shouldCollide(bodyA) == false) { in addPair() 127 bodyA = fixtureA.getBody(); in addPair() 145 c.m_nodeA.next = bodyA.m_contactList; in addPair() 146 if (bodyA.m_contactList != null) { in addPair() 147 bodyA.m_contactList.prev = c.m_nodeA; in addPair() 149 bodyA.m_contactList = c.m_nodeA; in addPair() 153 c.m_nodeB.other = bodyA; in addPair() [all …]
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/joints/ |
D | PrismaticJointDef.java | 34 public void initialize (Body bodyA, Body bodyB, Vector2 anchor, Vector2 axis) { in initialize() argument 35 this.bodyA = bodyA; in initialize() 37 localAnchorA.set(bodyA.getLocalPoint(anchor)); in initialize() 39 localAxisA.set(bodyA.getLocalVector(axis)); in initialize() 40 referenceAngle = bodyB.getAngle() - bodyA.getAngle(); in initialize() 77 jd.bodyA = bodyA.body; in toJBox2d()
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D | RevoluteJointDef.java | 34 public void initialize (Body bodyA, Body bodyB, Vector2 anchor) { in initialize() argument 35 this.bodyA = bodyA; in initialize() 37 localAnchorA.set(bodyA.getLocalPoint(anchor)); in initialize() 39 referenceAngle = bodyB.getAngle() - bodyA.getAngle(); in initialize() 72 jd.bodyA = bodyA.body; in toJBox2d()
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D | WheelJointDef.java | 32 public void initialize (Body bodyA, Body bodyB, Vector2 anchor, Vector2 axis) { in initialize() argument 33 this.bodyA = bodyA; in initialize() 35 localAnchorA.set(bodyA.getLocalPoint(anchor)); in initialize() 37 localAxisA.set(bodyA.getLocalVector(axis)); in initialize() 67 fd.bodyA = bodyA.body; in toJBox2d()
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D | FrictionJointDef.java | 31 public void initialize (Body bodyA, Body bodyB, Vector2 anchor) { in initialize() argument 32 this.bodyA = bodyA; in initialize() 34 localAnchorA.set(bodyA.getLocalPoint(anchor)); in initialize() 53 jd.bodyA = bodyA.body; in toJBox2d()
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D | DistanceJointDef.java | 33 public void initialize (Body bodyA, Body bodyB, Vector2 anchorA, Vector2 anchorB) { in initialize() argument 34 this.bodyA = bodyA; in initialize() 36 this.localAnchorA.set(bodyA.getLocalPoint(anchorA)); in initialize() 58 fd.bodyA = bodyA.body; in toJBox2d()
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D | PulleyJointDef.java | 34 …public void initialize (Body bodyA, Body bodyB, Vector2 groundAnchorA, Vector2 groundAnchorB, Vect… in initialize() argument 36 this.bodyA = bodyA; in initialize() 40 this.localAnchorA.set(bodyA.getLocalPoint(anchorA)); in initialize() 72 jd.bodyA = bodyA.body; in toJBox2d()
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D | MotorJointDef.java | 31 this.bodyA = body1; in initialize() 33 this.linearOffset.set(bodyA.getLocalPoint(bodyB.getPosition())); in initialize() 34 this.angularOffset = bodyB.getAngle() - bodyA.getAngle(); in initialize() 55 jd.bodyA = bodyA.body; in toJBox2d()
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D | WeldJointDef.java | 31 this.bodyA = body1; in initialize() 56 jd.bodyA = bodyA.body; in toJBox2d()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/joints/ |
D | PrismaticJointDef.java | 34 public void initialize (Body bodyA, Body bodyB, Vector2 anchor, Vector2 axis) { in initialize() argument 35 this.bodyA = bodyA; in initialize() 37 localAnchorA.set(bodyA.getLocalPoint(anchor)); in initialize() 39 localAxisA.set(bodyA.getLocalVector(axis)); in initialize() 40 referenceAngle = bodyB.getAngle() - bodyA.getAngle(); in initialize()
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D | RevoluteJointDef.java | 34 public void initialize (Body bodyA, Body bodyB, Vector2 anchor) { in initialize() argument 35 this.bodyA = bodyA; in initialize() 37 localAnchorA.set(bodyA.getLocalPoint(anchor)); in initialize() 39 referenceAngle = bodyB.getAngle() - bodyA.getAngle(); in initialize()
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D | WheelJointDef.java | 32 public void initialize (Body bodyA, Body bodyB, Vector2 anchor, Vector2 axis) { in initialize() argument 33 this.bodyA = bodyA; in initialize() 35 localAnchorA.set(bodyA.getLocalPoint(anchor)); in initialize() 37 localAxisA.set(bodyA.getLocalVector(axis)); in initialize()
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D | FrictionJointDef.java | 31 public void initialize (Body bodyA, Body bodyB, Vector2 anchor) { in initialize() argument 32 this.bodyA = bodyA; in initialize() 34 localAnchorA.set(bodyA.getLocalPoint(anchor)); in initialize()
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D | DistanceJointDef.java | 33 public void initialize (Body bodyA, Body bodyB, Vector2 anchorA, Vector2 anchorB) { in initialize() argument 34 this.bodyA = bodyA; in initialize() 36 this.localAnchorA.set(bodyA.getLocalPoint(anchorA)); in initialize()
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D | PulleyJointDef.java | 34 …public void initialize (Body bodyA, Body bodyB, Vector2 groundAnchorA, Vector2 groundAnchorB, Vect… in initialize() argument 36 this.bodyA = bodyA; in initialize() 40 this.localAnchorA.set(bodyA.getLocalPoint(anchorA)); in initialize()
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D | MotorJointDef.java | 31 this.bodyA = body1; in initialize() 33 this.linearOffset.set(bodyA.getLocalPoint(bodyB.getPosition())); in initialize() 34 this.angularOffset = bodyB.getAngle() - bodyA.getAngle(); in initialize()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/ |
D | com.badlogic.gdx.physics.box2d.World.cpp | 248 …_World_jniCreateWheelJoint(JNIEnv* env, jobject object, jlong addr, jlong bodyA, jlong bodyB, jboo… in Java_com_badlogic_gdx_physics_box2d_World_jniCreateWheelJoint() argument 255 def.bodyA = (b2Body*)bodyA; in Java_com_badlogic_gdx_physics_box2d_World_jniCreateWheelJoint() 272 …d_World_jniCreateRopeJoint(JNIEnv* env, jobject object, jlong addr, jlong bodyA, jlong bodyB, jboo… in Java_com_badlogic_gdx_physics_box2d_World_jniCreateRopeJoint() argument 279 def.bodyA = (b2Body*)bodyA; in Java_com_badlogic_gdx_physics_box2d_World_jniCreateRopeJoint() 291 …rld_jniCreateDistanceJoint(JNIEnv* env, jobject object, jlong addr, jlong bodyA, jlong bodyB, jboo… in Java_com_badlogic_gdx_physics_box2d_World_jniCreateDistanceJoint() argument 298 def.bodyA = (b2Body*)bodyA; in Java_com_badlogic_gdx_physics_box2d_World_jniCreateDistanceJoint() 312 …rld_jniCreateFrictionJoint(JNIEnv* env, jobject object, jlong addr, jlong bodyA, jlong bodyB, jboo… in Java_com_badlogic_gdx_physics_box2d_World_jniCreateFrictionJoint() argument 319 def.bodyA = (b2Body*)bodyA; in Java_com_badlogic_gdx_physics_box2d_World_jniCreateFrictionJoint() 331 …d_World_jniCreateGearJoint(JNIEnv* env, jobject object, jlong addr, jlong bodyA, jlong bodyB, jboo… in Java_com_badlogic_gdx_physics_box2d_World_jniCreateGearJoint() argument 338 def.bodyA = (b2Body*)bodyA; in Java_com_badlogic_gdx_physics_box2d_World_jniCreateGearJoint() [all …]
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/ |
D | World.java | 407 JointEdge jointEdgeB = new JointEdge(def.bodyA, joint); in createJoint() 410 def.bodyA.joints.add(jointEdgeA); in createJoint() 418 …return jniCreateDistanceJoint(addr, d.bodyA.addr, d.bodyB.addr, d.collideConnected, d.localAnchorA… in createProperJoint() 423 …return jniCreateFrictionJoint(addr, d.bodyA.addr, d.bodyB.addr, d.collideConnected, d.localAnchorA… in createProperJoint() 428 …return jniCreateGearJoint(addr, d.bodyA.addr, d.bodyB.addr, d.collideConnected, d.joint1.addr, d.j… in createProperJoint() 432 …return jniCreateMotorJoint(addr, d.bodyA.addr, d.bodyB.addr, d.collideConnected, d.linearOffset.x,… in createProperJoint() 437 …return jniCreateMouseJoint(addr, d.bodyA.addr, d.bodyB.addr, d.collideConnected, d.target.x, d.tar… in createProperJoint() 442 …return jniCreatePrismaticJoint(addr, d.bodyA.addr, d.bodyB.addr, d.collideConnected, d.localAnchor… in createProperJoint() 448 …return jniCreatePulleyJoint(addr, d.bodyA.addr, d.bodyB.addr, d.collideConnected, d.groundAnchorA.… in createProperJoint() 455 …return jniCreateRevoluteJoint(addr, d.bodyA.addr, d.bodyB.addr, d.collideConnected, d.localAnchorA… in createProperJoint() [all …]
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/joints/ |
D | PrismaticJointDef.java | 113 bodyA = b1; in initialize() 115 bodyA.getLocalPointToOut(anchor, localAnchorA); in initialize() 117 bodyA.getLocalVectorToOut(axis, localAxisA); in initialize() 118 referenceAngle = bodyB.getAngle() - bodyA.getAngle(); in initialize()
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D | MotorJointDef.java | 46 bodyA = bA; in initialize() 49 bodyA.getLocalPointToOut(xB, linearOffset); in initialize() 51 float angleA = bodyA.getAngle(); in initialize()
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D | RevoluteJointDef.java | 131 bodyA = b1; in initialize() 133 bodyA.getLocalPointToOut(anchor, localAnchorA); in initialize() 135 referenceAngle = bodyB.getAngle() - bodyA.getAngle(); in initialize()
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D | WeldJointDef.java | 79 bodyA = bA; in initialize() 81 bodyA.getLocalPointToOut(anchor, localAnchorA); in initialize() 83 referenceAngle = bodyB.getAngle() - bodyA.getAngle(); in initialize()
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/ |
D | btSequentialImpulseConstraintSolver.h | 86 btSolverBody& bodyA,btSolverBody& bodyB, in ATTRIBUTE_ALIGNED16() 90 btSolverBody& bodyA,btSolverBody& bodyB, in ATTRIBUTE_ALIGNED16() 97 …btSimdScalar resolveSingleConstraintRowGeneric(btSolverBody& bodyA,btSolverBody& bodyB,const btSol… in ATTRIBUTE_ALIGNED16() 98 …btSimdScalar resolveSingleConstraintRowGenericSIMD(btSolverBody& bodyA,btSolverBody& bodyB,const b… in ATTRIBUTE_ALIGNED16() 99 …btSimdScalar resolveSingleConstraintRowLowerLimit(btSolverBody& bodyA,btSolverBody& bodyB,const bt… in ATTRIBUTE_ALIGNED16() 100 …btSimdScalar resolveSingleConstraintRowLowerLimitSIMD(btSolverBody& bodyA,btSolverBody& bodyB,cons… in ATTRIBUTE_ALIGNED16()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/contacts/ |
D | Contact.java | 142 final Body bodyA = m_fixtureA.getBody(); in getWorldManifold() local 147 worldManifold.initialize(m_manifold, bodyA.getTransform(), shapeA.m_radius, in getWorldManifold() 276 Body bodyA = m_fixtureA.getBody(); in update() local 278 Transform xfA = bodyA.getTransform(); in update() 314 bodyA.setAwake(true); in update()
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