Searched refs:boxShape (Results 1 – 3 of 3) sorted by relevance
103 const btBoxShape* boxShape= (const btBoxShape*)boxObjWrap->getCollisionShape(); in getSphereDistance() local104 btVector3 const &boxHalfExtent = boxShape->getHalfExtentsWithoutMargin(); in getSphereDistance()105 btScalar boxMargin = boxShape->getMargin(); in getSphereDistance()
1272 const btBoxShape* boxShape = static_cast<const btBoxShape*>(shape); in debugDrawObject() local1273 btVector3 halfExtents = boxShape->getHalfExtentsWithMargin(); in debugDrawObject()
176 BoxCollisionShape boxShape = new BoxCollisionShape(extent); in makeMissile() local183 RigidBodyControl control = new BombControl(assetManager, boxShape, 20); in makeMissile()