Searched refs:btNormalizeAngle (Results 1 – 11 of 11) sorted by relevance
159 m_center = btNormalizeAngle(low + m_halfRange); in set()173 btScalar deviation = btNormalizeAngle(angle - m_center); in test()199 btScalar relativeAngle = btNormalizeAngle(angle - m_center); in fit()216 return btNormalizeAngle(m_center - m_halfRange); in getLow()221 return btNormalizeAngle(m_center + m_halfRange); in getHigh()
353 btScalar diffLo = btFabs(btNormalizeAngle(angleLowerLimitInRadians - angleInRadians)); in btAdjustAngleToLimits()354 btScalar diffHi = btFabs(btNormalizeAngle(angleUpperLimitInRadians - angleInRadians)); in btAdjustAngleToLimits()359 btScalar diffHi = btFabs(btNormalizeAngle(angleInRadians - angleUpperLimitInRadians)); in btAdjustAngleToLimits()360 btScalar diffLo = btFabs(btNormalizeAngle(angleInRadians - angleLowerLimitInRadians)); in btAdjustAngleToLimits()
380 m_angularLimits[i].m_loLimit = btNormalizeAngle(angularLower[i]); in ATTRIBUTE_ALIGNED16()386 m_angularLimits[i].m_hiLimit = btNormalizeAngle(-angularLower[i]); in ATTRIBUTE_ALIGNED16()404 m_angularLimits[i].m_hiLimit = btNormalizeAngle(angularUpper[i]); in ATTRIBUTE_ALIGNED16()410 m_angularLimits[i].m_loLimit = btNormalizeAngle(-angularUpper[i]); in ATTRIBUTE_ALIGNED16()436 lo = btNormalizeAngle(lo); in ATTRIBUTE_ALIGNED16()437 hi = btNormalizeAngle(hi); in ATTRIBUTE_ALIGNED16()452 lo = btNormalizeAngle(lo); in ATTRIBUTE_ALIGNED16()453 hi = btNormalizeAngle(hi); in ATTRIBUTE_ALIGNED16()
478 m_angularLimits[i].m_loLimit = btNormalizeAngle(angularLower[i]); in ATTRIBUTE_ALIGNED16()490 m_angularLimits[i].m_hiLimit = btNormalizeAngle(angularUpper[i]); in ATTRIBUTE_ALIGNED16()521 lo = btNormalizeAngle(lo); in ATTRIBUTE_ALIGNED16()522 hi = btNormalizeAngle(hi); in ATTRIBUTE_ALIGNED16()
195 void setLowerAngLimit(btScalar lowerLimit) { m_lowerAngLimit = btNormalizeAngle(lowerLimit); } in ATTRIBUTE_ALIGNED16()197 void setUpperAngLimit(btScalar upperLimit) { m_upperAngLimit = btNormalizeAngle(upperLimit); } in ATTRIBUTE_ALIGNED16()
189 m_lowerLimit = btNormalizeAngle(low); in ATTRIBUTE_ALIGNED16()190 m_upperLimit = btNormalizeAngle(high); in ATTRIBUTE_ALIGNED16()
313 btScalar result = btNormalizeAngle(btNormalizeAnglePositive(btNormalizeAnglePositive(curAngle) - in btShortestAngularDistance()
208 public static float btNormalizeAngle(float angleInRadians) { in btNormalizeAngle() method in LinearMath209 return LinearMathJNI.btNormalizeAngle(angleInRadians); in btNormalizeAngle()
53 public final static native float btNormalizeAngle(float jarg1); in btNormalizeAngle() method in LinearMathJNI
725 SIMD_FORCE_INLINE btScalar btNormalizeAngle(btScalar angleInRadians) in btNormalizeAngle() function
3625 result = (btScalar)btNormalizeAngle(arg1); in Java_com_badlogic_gdx_physics_bullet_linearmath_LinearMathJNI_btNormalizeAngle()