Searched refs:cachedWorldMat (Results 1 – 1 of 1) sorted by relevance
74 protected transient Matrix4f cachedWorldMat = new Matrix4f(); field in Geometry391 cachedWorldMat.loadIdentity(); in computeWorldMatrix()392 cachedWorldMat.setRotationQuaternion(worldTransform.getRotation()); in computeWorldMatrix()393 cachedWorldMat.setTranslation(worldTransform.getTranslation()); in computeWorldMatrix()399 cachedWorldMat.multLocal(scaleMat); in computeWorldMatrix()413 return cachedWorldMat; in getWorldMatrix()448 int added = mesh.collideWith(other, cachedWorldMat, worldBound, results); in collideWith()481 geomClone.cachedWorldMat = cachedWorldMat.clone(); in clone()