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Searched refs:class_3d (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/gallium/drivers/nouveau/
Dnouveau_screen.h28 uint16_t class_3d; member
/external/mesa3d/src/gallium/drivers/nv50/
Dnv50_shader_state.c561 if (nv50->screen->base.class_3d < NVA0_3D_CLASS) { in nv50_stream_output_validate()
571 if (nv50->screen->base.class_3d < NVA0_3D_CLASS) { in nv50_stream_output_validate()
577 if (nv50->screen->base.class_3d >= NVA0_3D_CLASS) in nv50_stream_output_validate()
589 const unsigned n = nv50->screen->base.class_3d >= NVA0_3D_CLASS ? 4 : 3; in nv50_stream_output_validate()
Dnv50_screen.c88 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d; in nv50_screen_get_param() local
143 return (class_3d >= NVA0_3D_CLASS) ? 1 : 0; in nv50_screen_get_param()
697 screen->base.class_3d = tesla_class; in nv50_screen_create()
Dnv50_state.c468 if (nouveau_screen(pipe->screen)->class_3d >= NVE4_3D_CLASS) { in nv50_sampler_state_create()
957 if (nouveau_context(pipe)->screen->class_3d >= NVA0_3D_CLASS) { in nv50_so_target_create()
999 const boolean can_resume = nv50->screen->base.class_3d >= NVA0_3D_CLASS; in nv50_set_stream_output_targets()
Dnv50_vbo.c670 if (unlikely(nv50->screen->base.class_3d < NVA0_3D_CLASS)) { in nva0_draw_stream_output()
/external/mesa3d/src/gallium/drivers/nvc0/
Dnvc0_screen.c71 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d; in nvc0_screen_get_param() local
95 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0; in nvc0_screen_get_param()
526 screen->base.class_3d = obj_class; in nvc0_screen_create()
Dnvc0_tex.c338 if (nvc0->screen->base.class_3d >= NVE4_3D_CLASS) { in nvc0_validate_textures()
446 if (nvc0->screen->base.class_3d >= NVE4_3D_CLASS) { in nvc0_validate_samplers()
473 if (nvc0->screen->base.class_3d < NVE4_3D_CLASS) in nve4_set_tex_handles()
Dnvc0_program.c668 if (screen->base.class_3d >= NVE4_3D_CLASS) in nvc0_program_upload_code()
682 if (screen->base.class_3d >= NVE4_3D_CLASS) { in nvc0_program_upload_code()
Dnvc0_transfer.c504 if (nvc0->screen->base.class_3d >= NVE4_3D_CLASS) { in nvc0_init_transfer_functions()
Dnvc0_surface.c646 if (blit->screen->base.class_3d >= NVE4_3D_CLASS) { in nvc0_blitctx_make_fp()