Searched refs:colShape (Results 1 – 3 of 3) sorted by relevance
38 …MyInternalTriangleIndexCallback (btCompoundShape* colShape, const btGImpactMeshShape* meshShape, b… in MyInternalTriangleIndexCallback()39 :m_colShape(colShape), in MyInternalTriangleIndexCallback()80 btCompoundShape* colShape = new btCompoundShape(); in btCreateCompoundFromGimpactShape() local85 MyInternalTriangleIndexCallback cb(colShape,gimpactMesh, depth); in btCreateCompoundFromGimpactShape()90 return colShape; in btCreateCompoundFromGimpactShape()
143 CollisionShape colShape = CollisionShapeFactory.createDynamicMeshShape(spaceCraft); in buildPlayer() local148 hoverControl = new PhysicsHoverControl(colShape, 500); in buildPlayer()
1260 const btCollisionShape* colShape = compoundShape->getChildShape(i); in debugDrawObject() local1261 debugDrawObject(worldTransform*childTrans,colShape,color); in debugDrawObject()