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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
DbtSimulationIslandManager.cpp208 btCollisionObjectArray& collisionObjects = collisionWorld->getCollisionObjectArray(); in buildIslands() local
239 btCollisionObject* colObj0 = collisionObjects[i]; in buildIslands()
266 btCollisionObject* colObj0 = collisionObjects[i]; in buildIslands()
287 btCollisionObject* colObj0 = collisionObjects[i]; in buildIslands()
356 btCollisionObjectArray& collisionObjects = collisionWorld->getCollisionObjectArray(); in buildAndProcessIslands() local
370 …callback->processIsland(&collisionObjects[0],collisionObjects.size(),manifold,maxNumManifolds, -1); in buildAndProcessIslands()
407 btCollisionObject* colObj0 = collisionObjects[i]; in buildAndProcessIslands()