Searched refs:colors2 (Results 1 – 6 of 6) sorted by relevance
/external/skia/gm/ |
D | texturedomaineffect.cpp | 58 SkColor colors2[] = { SK_ColorMAGENTA, SK_ColorLTGRAY, SK_ColorYELLOW }; in onOnceBeforeDraw() local 59 paint.setShader(SkGradientShader::CreateSweep(45.f, 55.f, colors2, nullptr, in onOnceBeforeDraw() 60 SK_ARRAY_COUNT(colors2)))->unref(); in onOnceBeforeDraw()
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D | pictureimagegenerator.cpp | 80 const SkColor colors2[] = { in draw_vector_logo() local 90 SkASSERT(SK_ARRAY_COUNT(pos2) == SK_ARRAY_COUNT(colors2)); in draw_vector_logo() 91 SkAutoTUnref<SkShader> gradient2(SkGradientShader::CreateLinear(pts2, colors2, pos2, in draw_vector_logo()
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D | gradients.cpp | 420 const SkColor colors2[] = { 0xFF000000, 0x00000000 }; in onDraw() local 441 SkGradientShader::CreateRadial(center, radius, colors2, in onDraw() 442 nullptr, SK_ARRAY_COUNT(colors2), in onDraw()
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/external/libgdx/tests/gdx-tests-android/assets/data/ |
D | test.p | 100 colors2: 1.0 240 colors2: 0.0 390 colors2: 1.0 542 colors2: 0.0
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D | singleTextureAllAdditive.p | 123 colors2: 1.0 275 colors2: 0.0 427 colors2: 0.36078432
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/external/skia/samplecode/ |
D | SampleAll.cpp | 509 SkColor colors2[] = {SK_ColorBLACK, SkColorSetARGB(0x80, 0, 0, 0)}; in shaderTest() local 510 SkShader* shaderB = SkGradientShader::CreateLinear(pts, colors2, nullptr, in shaderTest()
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