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Searched refs:compNdx (Results 1 – 25 of 27) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fShaderIntegerFunctionTests.cpp88 for (int compNdx = 0; compNdx < numComponents; compNdx++) in operator <<() local
90 if (compNdx != 0) in operator <<()
95 case glu::TYPE_FLOAT: str << HexFloat(((const float*)varValue.value)[compNdx]); break; in operator <<()
96 case glu::TYPE_INT: str << ((const deInt32*)varValue.value)[compNdx]; break; in operator <<()
97 case glu::TYPE_UINT: str << tcu::toHex(((const deUint32*)varValue.value)[compNdx]); break; in operator <<()
98 …case glu::TYPE_BOOL: str << (((const deUint32*)varValue.value)[compNdx] != 0 ? "true" : "false"); … in operator <<()
147 for (int compNdx = 0; compNdx < scalarSize; compNdx++) in generateRandomInputData() local
148 dst[valueNdx*scalarSize + compNdx] = rnd.getUint32() & integerMask; in generateRandomInputData()
153 for (int compNdx = 0; compNdx < scalarSize; compNdx++) in generateRandomInputData() local
154 … dst[valueNdx*scalarSize + compNdx] = extendSignTo32(rnd.getUint32() & integerMask, integerLength); in generateRandomInputData()
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Des31fShaderCommonFunctionTests.cpp375 for (int compNdx = 0; compNdx < numComponents; compNdx++) in operator <<() local
377 if (compNdx != 0) in operator <<()
382 case glu::TYPE_FLOAT: str << HexFloat(((const float*)varValue.value)[compNdx]); break; in operator <<()
383 case glu::TYPE_INT: str << ((const deInt32*)varValue.value)[compNdx]; break; in operator <<()
384 case glu::TYPE_UINT: str << tcu::toHex(((const deUint32*)varValue.value)[compNdx]); break; in operator <<()
385 case glu::TYPE_BOOL: str << HexBool(((const deUint32*)varValue.value)[compNdx]); break; in operator <<()
545 for (int compNdx = 0; compNdx < scalarSize; compNdx++) in compare() local
547 const float in0 = ((const float*)inputs[0])[compNdx]; in compare()
548 const float out0 = ((const float*)outputs[0])[compNdx]; in compare()
554 …m_failMsg << "Expected [" << compNdx << "] = " << HexFloat(ref0) << " with ULP threshold " << maxU… in compare()
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Des31fSSBOLayoutCase.cpp760 for (int compNdx = 0; compNdx < vecSize; compNdx++) in generateValue() local
762 deUint8* const compPtr = vecPtr + compSize*compNdx; in generateValue()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderIntegerFunctionTests.cpp90 for (int compNdx = 0; compNdx < numComponents; compNdx++) in operator <<() local
92 if (compNdx != 0) in operator <<()
97 case glu::TYPE_FLOAT: str << HexFloat(((const float*)varValue.value)[compNdx]); break; in operator <<()
98 case glu::TYPE_INT: str << ((const deInt32*)varValue.value)[compNdx]; break; in operator <<()
99 case glu::TYPE_UINT: str << tcu::toHex(((const deUint32*)varValue.value)[compNdx]); break; in operator <<()
100 …case glu::TYPE_BOOL: str << (((const deUint32*)varValue.value)[compNdx] != 0 ? "true" : "false"); … in operator <<()
149 for (int compNdx = 0; compNdx < scalarSize; compNdx++) in generateRandomInputData() local
150 dst[valueNdx*scalarSize + compNdx] = rnd.getUint32() & integerMask; in generateRandomInputData()
155 for (int compNdx = 0; compNdx < scalarSize; compNdx++) in generateRandomInputData() local
156 … dst[valueNdx*scalarSize + compNdx] = extendSignTo32(rnd.getUint32() & integerMask, integerLength); in generateRandomInputData()
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DvktShaderCommonFunctionTests.cpp318 for (int compNdx = 0; compNdx < numComponents; compNdx++) in operator <<() local
320 if (compNdx != 0) in operator <<()
325 case glu::TYPE_FLOAT: str << HexFloat(((const float*)varValue.value)[compNdx]); break; in operator <<()
326 case glu::TYPE_INT: str << ((const deInt32*)varValue.value)[compNdx]; break; in operator <<()
327 case glu::TYPE_UINT: str << tcu::toHex(((const deUint32*)varValue.value)[compNdx]); break; in operator <<()
328 case glu::TYPE_BOOL: str << HexBool(((const deUint32*)varValue.value)[compNdx]); break; in operator <<()
631 for (int compNdx = 0; compNdx < scalarSize; compNdx++) in compare() local
633 const float in0 = ((const float*)inputs[0])[compNdx]; in compare()
634 const float out0 = ((const float*)outputs[0])[compNdx]; in compare()
640 …m_failMsg << "Expected [" << compNdx << "] = " << HexFloat(ref0) << " with ULP threshold " << maxU… in compare()
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DvktShaderBuiltinPrecisionTests.cpp2489 for (int compNdx = 0; compNdx < T::SIZE; ++compNdx) in doApply() local
2491 if (iargs.b.contains(compNdx)) in doApply()
2492 ret = unionIVal<typename T::Element>(ret, iargs.a[compNdx]); in doApply()
/external/deqp/modules/gles3/functional/
Des3fShaderCommonFunctionTests.cpp301 for (int compNdx = 0; compNdx < numComponents; compNdx++) in operator <<() local
303 if (compNdx != 0) in operator <<()
308 case glu::TYPE_FLOAT: str << HexFloat(((const float*)varValue.value)[compNdx]); break; in operator <<()
309 case glu::TYPE_INT: str << ((const deInt32*)varValue.value)[compNdx]; break; in operator <<()
310 case glu::TYPE_UINT: str << tcu::toHex(((const deUint32*)varValue.value)[compNdx]); break; in operator <<()
311 case glu::TYPE_BOOL: str << HexBool(((const deUint32*)varValue.value)[compNdx]); break; in operator <<()
467 for (int compNdx = 0; compNdx < scalarSize; compNdx++) in compare() local
469 const float in0 = ((const float*)inputs[0])[compNdx]; in compare()
470 const float out0 = ((const float*)outputs[0])[compNdx]; in compare()
476 …m_failMsg << "Expected [" << compNdx << "] = " << HexFloat(ref0) << " with ULP threshold " << maxU… in compare()
[all …]
Des3fTransformFeedbackTests.cpp545 for (int compNdx = 0; compNdx < numComps; compNdx++) in genAttributeData() local
547 int offset = attrib.offset+elemNdx*stride+compNdx*elementSize; in genAttributeData()
735 for (int compNdx = 0; compNdx < numComponents; compNdx++) in compareTransformFeedbackOutput() local
737 const deUint8* inPtr = inBasePtr + inStride*inNdx + attribute.offset + compNdx*sizeof(deUint32); in compareTransformFeedbackOutput()
738 const deUint8* outPtr = outBasePtr + outStride*outNdx + outOffset + compNdx*sizeof(deUint32); in compareTransformFeedbackOutput()
766 …"), output = " << outNdx << ", input = " << inNdx << ", component = " << compNdx << TestLog::EndMe… in compareTransformFeedbackOutput()
/external/deqp/framework/randomshaders/
DrsgBinaryOps.cpp195 for (int compNdx = 0; compNdx < EXEC_VEC_WIDTH; compNdx++) in evaluate() local
196 …omponent(elemNdx).asFloat(compNdx) = EvaluateComp()(a.component(elemNdx).asFloat(compNdx), b.compo… in evaluate()
203 for (int compNdx = 0; compNdx < EXEC_VEC_WIDTH; compNdx++) in evaluate() local
204 …st.component(elemNdx).asInt(compNdx) = EvaluateComp()(a.component(elemNdx).asInt(compNdx), b.compo… in evaluate()
450 for (int compNdx = 0; compNdx < EXEC_VEC_WIDTH; compNdx++) in evaluate() local
451 dst.asBool(compNdx) = EvaluateComp()(a.asFloat(compNdx), b.asFloat(compNdx)); in evaluate()
455 for (int compNdx = 0; compNdx < EXEC_VEC_WIDTH; compNdx++) in evaluate() local
456 dst.asBool(compNdx) = EvaluateComp()(a.asInt(compNdx), b.asInt(compNdx)); in evaluate()
795 for (int compNdx = 0; compNdx < EXEC_VEC_WIDTH; compNdx++) in evaluate() local
800 …mpare<IsEqual>::compare(a.component(elemNdx).asFloat(compNdx), b.component(elemNdx).asFloat(compNd… in evaluate()
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DrsgExecutionContext.cpp156 for (int compNdx = 0; compNdx < EXEC_VEC_WIDTH; compNdx++) in assignMasked() local
158 if (mask.asBool(compNdx)) in assignMasked()
159 dstElem.asScalar(compNdx) = srcElem.asScalar(compNdx); in assignMasked()
DrsgVariableValue.hpp97 …Access component (int compNdx) const { return ConstStridedValueAccess(getType().getElementTyp… in component()
130 …ccess component (int compNdx) { return StridedValueAccess(this->getType().getElementType(), t… in component() argument
208 ConstValueRangeAccess component (int compNdx) const;
223 inline ConstValueRangeAccess ConstValueRangeAccess::component (int compNdx) const in component()
225 return ConstValueRangeAccess(m_type->getElementType(), m_min + compNdx, m_max + compNdx); in component()
249 ValueRangeAccess component (int compNdx);
254 inline ValueRangeAccess ValueRangeAccess::component (int compNdx) in component() argument
256 return ValueRangeAccess(m_type->getElementType(), m_min + compNdx, m_max + compNdx); in component()
DrsgBuiltinFunctions.hpp115 for (int compNdx = 0; compNdx < EXEC_VEC_WIDTH; compNdx++) in evaluate() local
116 dstComp.asFloat(compNdx) = Evaluate()(srcComp.asFloat(compNdx)); in evaluate()
DrsgProgramExecutor.cpp160 void copyVarying (ValueAccess dst, ConstStridedValueAccess<Stride> src, int compNdx) in copyVarying() argument
164 dst.component(elemNdx).asFloat() = src.component(elemNdx).asFloat(compNdx); in copyVarying()
/external/deqp/framework/common/
DtcuRandomValueIterator.hpp41 for (int compNdx = 0; compNdx < 4; compNdx++) in getRandomValue() local
42 data[vecNdx*4+compNdx] = ((const deUint8*)&rval)[compNdx]; in getRandomValue()
DtcuTexLookupVerifier.cpp265 for (int compNdx = 0; compNdx < 4; compNdx++) in isLinearRangeValid() local
267 if (!prec.colorMask[compNdx]) in isLinearRangeValid()
271 const bool sMin0 = i0[compNdx] >= rMin[compNdx]; in isLinearRangeValid()
272 const bool sMin1 = i1[compNdx] >= rMin[compNdx]; in isLinearRangeValid()
273 const bool sMax0 = i0[compNdx] > rMax[compNdx]; in isLinearRangeValid()
274 const bool sMax1 = i1[compNdx] > rMax[compNdx]; in isLinearRangeValid()
/external/deqp/modules/glshared/
DglsShaderPerformanceMeasurer.cpp92 for (int compNdx = 0; compNdx < numComponents; compNdx++) in generateVertices() local
93 …numComponents + compNdx] = triQuadInterpolate(xf, yf, tcu::Vec4(spec.p00[compNdx], spec.p01[compNd… in generateVertices()
DglsRandomShaderCase.cpp186 for (int compNdx = 0; compNdx < numComponents; compNdx++) in init() local
188 float minVal = valueRange.getMin().component(compNdx).asFloat(); in init()
189 float maxVal = valueRange.getMax().component(compNdx).asFloat(); in init()
192 rsg::getVertexInterpolationCoords(xd, yd, xf, yf, compNdx); in init()
196 dst[compNdx] = minVal + f * (maxVal-minVal); in init()
DglsLongStressCase.cpp1010 for (int compNdx = 0; compNdx < numComponents; compNdx++) in generateRandomAttribData() local
1011 …data[vtxNdx*numComponents + compNdx] = rnd.getFloat(attrSpec.minValue.f[compNdx], attrSpec.maxValu… in generateRandomAttribData()
1020 for (int compNdx = 0; compNdx < numComponents; compNdx++) in generateRandomAttribData() local
1021 …data[vtxNdx*numComponents + compNdx] = rnd.getInt(attrSpec.minValue.i[compNdx], attrSpec.maxValue.… in generateRandomAttribData()
DglsUniformBlockCase.cpp644 for (int compNdx = 0; compNdx < vecSize; compNdx++) in generateValue() local
646 deUint8* compPtr = vecPtr + compSize*compNdx; in generateValue()
/external/deqp/modules/internal/
DditFrameworkTests.cpp645 for (int compNdx = 0; compNdx < 4; compNdx++) in ConstantInterpolationTest() local
652 c.varying[compNdx] = v; in ConstantInterpolationTest()
/external/deqp/modules/gles2/performance/
Des2pShaderOperatorTests.cpp367 for (int compNdx = 0; compNdx < numComponents; compNdx++) \ in generateVertices()
368 …dInterpolate((XF), (YF), tcu::Vec4(spec.p00[compNdx], spec.p01[compNdx], spec.p10[compNdx], spec.p… in generateVertices()
/external/deqp/modules/gles3/performance/
Des3pShaderOperatorTests.cpp367 for (int compNdx = 0; compNdx < numComponents; compNdx++) \ in generateVertices()
368 …dInterpolate((XF), (YF), tcu::Vec4(spec.p00[compNdx], spec.p01[compNdx], spec.p10[compNdx], spec.p… in generateVertices()
/external/deqp/external/vulkancts/modules/vulkan/
DvktShaderLibrary.cpp672 for (int compNdx = 0; compNdx < numComps; compNdx++) in copyToLayout() local
674 …const deUint32 data = value.elements[arrayNdx*scalarSize + vecNdx*numComps + compNdx].bool32 ? ~0u… in copyToLayout()
676 …deMemcpy((deUint8*)dst + entryLayout.offset + vecNdx*entryLayout.vecStride + compNdx * sizeof(deUi… in copyToLayout()
/external/deqp/external/vulkancts/modules/vulkan/ubo/
DvktUniformBlockCase.cpp591 for (int compNdx = 0; compNdx < vecSize; compNdx++) in generateValue() local
593 deUint8* compPtr = vecPtr + compSize*compNdx; in generateValue()
/external/deqp/external/vulkancts/modules/vulkan/ssbo/
DvktSSBOLayoutCase.cpp675 for (int compNdx = 0; compNdx < vecSize; compNdx++) in generateValue() local
677 deUint8* const compPtr = vecPtr + compSize*compNdx; in generateValue()

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