Searched refs:computeTotalInverse (Results 1 – 4 of 4) sorted by relevance
64 bool SkShader::computeTotalInverse(const ContextRec& rec, SkMatrix* totalInverse) const { in computeTotalInverse() function in SkShader89 if (!this->computeTotalInverse(rec, nullptr)) { in createContext()108 SkAssertResult(fShader.computeTotalInverse(rec, &fTotalInverse)); in Context()
81 if (!shader.computeTotalInverse(rec, &totalInverse)) { in MakeContext()
663 SkAssertResult(this->computeTotalInverse(rec, &diffTotalInv)); in onCreateContext()
415 bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const;