/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/realistic/ |
D | Pass1ShaderProvider.java | 26 protected Shader createShader (final Renderable renderable) { in createShader() method in Pass1ShaderProvider 35 final Shader shader = createShader(renderable); in getShader()
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D | MainShaderProvider.java | 34 protected Shader createShader (final Renderable renderable) { in createShader() method in MainShaderProvider
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/classical/ |
D | Pass1ShaderProvider.java | 26 protected Shader createShader (final Renderable renderable) { in createShader() method in Pass1ShaderProvider 35 final Shader shader = createShader(renderable); in getShader()
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D | Pass2ShaderProvider.java | 34 protected Shader createShader (final Renderable renderable) { in createShader() method in Pass2ShaderProvider
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D | MainShaderProvider.java | 34 protected Shader createShader (final Renderable renderable) { in createShader() method in MainShaderProvider
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/ |
D | BaseShaderProvider.java | 34 final Shader shader = createShader(renderable); in getShader() 40 protected abstract Shader createShader (final Renderable renderable); in createShader() method in BaseShaderProvider
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D | DefaultShaderProvider.java | 45 protected Shader createShader (final Renderable renderable) { in createShader() method in DefaultShaderProvider
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D | DepthShaderProvider.java | 45 protected Shader createShader (final Renderable renderable) { in createShader() method in DepthShaderProvider
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/external/eigen/unsupported/test/ |
D | openglsupport.cpp | 72 GLint createShader(const char* vtx, const char* frg) in createShader() function 236 GLint prg_id = createShader(vtx,frg); in test_openglsupport() 264 GLint prg_id = createShader(vtx,frg); in test_openglsupport() 294 GLint prg_id = createShader(vtx,frg); in test_openglsupport() 319 GLint prg_id = createShader(vtx,frg); in test_openglsupport()
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | shader.c | 39 static GLuint createShader(const char *src, GLenum shaderType) in createShader() function 64 GLuint shaderVertex = createShader(srcVertex, GL_VERTEX_SHADER); in createProgram() 73 GLuint shaderFragment = createShader(srcFragment, GL_FRAGMENT_SHADER); in createProgram()
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/external/skia/gm/ |
D | samplerstress.cpp | 71 void createShader() { in createShader() function in skiagm::SamplerStressGM 93 createShader(); in onDraw()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
D | FrameBufferTest.java | 137 createShader(Gdx.graphics); in create() 140 private void createShader (Graphics graphics) { in createShader() method in FrameBufferTest
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/external/skia/bench/ |
D | PatchGridBench.cpp | 153 SkShader* createShader() { in createShader() function in PatchGridBench 208 fPaint.setShader(createShader())->unref(); in onDelayedSetup()
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D | PatchBench.cpp | 72 virtual SkShader* createShader() { in createShader() function in PatchBench 118 fPaint.setShader(this->createShader())->unref(); in onDelayedSetup()
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/external/deqp/modules/gles31/stress/ |
D | es31sVertexAttributeBindingTests.cpp | 140 virtual void createShader (void) = 0; 173 createShader(); in init() 251 void createShader (void); 480 void SingleBindingCase::createShader (void) in createShader() function in deqp::gles31::Stress::__anona3668aa40111::SingleBindingCase
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/external/deqp/modules/gles31/functional/ |
D | es31fVertexAttributeBindingTests.cpp | 146 virtual void createShader (void) = 0; 179 createShader(); in init() 257 void createShader (void); 486 void SingleBindingCase::createShader (void) in createShader() function in deqp::gles31::Functional::__anon4b7a83e60111::SingleBindingCase 553 void createShader (void); 809 void MultipleBindingCase::createShader (void) in createShader() function in deqp::gles31::Functional::__anon4b7a83e60111::MultipleBindingCase 845 void createShader (void); 1051 void MixedBindingCase::createShader (void) in createShader() function in deqp::gles31::Functional::__anon4b7a83e60111::MixedBindingCase 1088 void createShader (void); 1271 void MixedApiCase::createShader (void) in createShader() function in deqp::gles31::Functional::__anon4b7a83e60111::MixedApiCase
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/external/libgdx/backends/gdx-backends-gwt/src/com/google/gwt/webgl/client/ |
D | WebGLUtil.java | 49 WebGLShader shader = gl.createShader(shaderType); in getShader()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/ |
D | ShaderTest.java | 198 protected Shader createShader (Renderable renderable) { in create() 200 return super.createShader(renderable); in create()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 274 glu::Shader& createShader (const glu::ShaderType shaderType); 306 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader() function in deqp::gles3::Functional::__anon966113280111::ShaderAllocator 847 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX); in buildProgram() 848 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() 1025 program.attachShader(shaders.createShader(m_shaderType).getShader()); in executeForProgram() 1421 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX); in buildProgram() 1422 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() 1590 program.attachShader(shaders.createShader(m_shaderType).getShader()); in executeForProgram()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 221 glu::Shader& createShader (const glu::ShaderType shaderType); 253 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader() function in deqp::gles2::Functional::__anon8c011c860111::ShaderAllocator 787 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX); in buildProgram() 788 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() 965 program.attachShader(shaders.createShader(m_shaderType).getShader()); in executeForProgram()
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/external/deqp/modules/egl/ |
D | teglSwapBuffersTests.cpp | 150 vertexShader = gl.createShader(GL_VERTEX_SHADER); in createGLES2Program() 151 fragmentShader = gl.createShader(GL_FRAGMENT_SHADER); in createGLES2Program()
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/external/deqp/framework/opengl/ |
D | gluShaderProgram.cpp | 45 m_shader = m_gl.createShader(getGLShaderType(shaderType)); in Shader() 55 m_shader = m_gl.createShader(getGLShaderType(shaderType)); in Shader()
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D | gluES3PlusWrapperFuncs.inl | 53 dst->createShader = src.createShader;
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 32 gl->createShader = &glCreateShader;
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/external/deqp/modules/gles2/performance/ |
D | es2pDrawCallBatchingTests.cpp | 144 void createShader (void); 198 void DrawCallBatchingTest::createShader (void) in createShader() function in deqp::gles2::Performance::__anon45a168680111::DrawCallBatchingTest 483 createShader(); in init()
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