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Searched refs:create_fs_state (Results 1 – 25 of 29) sorted by relevance

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/external/mesa3d/src/gallium/targets/graw-null/
Dgraw_util.c53 return pipe->create_fs_state(pipe, &state); in graw_parse_fragment_shader()
/external/mesa3d/src/gallium/auxiliary/util/
Du_simple_shaders.c399 return pipe->create_fs_state(pipe, &state); in util_make_fs_blit_msaa_gen()
487 return pipe->create_fs_state(pipe, &state); in util_make_fs_blit_msaa_depthstencil()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_fs.c133 svga->pipe.create_fs_state = svga_create_fs_state; in svga_init_fs_functions()
/external/mesa3d/src/gallium/state_trackers/vega/
Dshaders_cache.c231 p = pipe->create_fs_state(pipe, shader); in combine_shaders()
449 shader->driver = pipe->create_fs_state(pipe, &state); in shader_create_from_text()
/external/mesa3d/src/gallium/drivers/nv30/
Dnv30_fragprog.c167 pipe->create_fs_state = nv30_fp_state_create; in nv30_fragprog_init()
/external/mesa3d/src/gallium/auxiliary/postprocess/
Dpp_run.c162 return pipe->create_fs_state(pipe, &state); in pp_tgsi_to_state()
/external/mesa3d/src/gallium/include/pipe/
Dp_context.h162 void * (*create_fs_state)(struct pipe_context *, member
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pipe_aaline.c791 pipe->create_fs_state = aaline->driver_create_fs_state; in aaline_destroy()
958 aaline->driver_create_fs_state = pipe->create_fs_state; in draw_install_aaline_stage()
966 pipe->create_fs_state = aaline_create_fs_state; in draw_install_aaline_stage()
Ddraw_pipe_aapoint.c777 pipe->create_fs_state = aapoint->driver_create_fs_state; in aapoint_destroy()
898 aapoint->driver_create_fs_state = pipe->create_fs_state; in draw_install_aapoint_stage()
903 pipe->create_fs_state = aapoint_create_fs_state; in draw_install_aapoint_stage()
Ddraw_pipe_pstipple.c793 pstip->driver_create_fs_state = pipe->create_fs_state; in draw_install_pstipple_stage()
802 pipe->create_fs_state = pstip_create_fs_state; in draw_install_pstipple_stage()
/external/mesa3d/src/gallium/drivers/noop/
Dnoop_state.c285 ctx->create_fs_state = noop_create_shader_state; in noop_init_state_functions()
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_state_shader.c381 pipe->create_fs_state = softpipe_create_fs_state; in softpipe_init_shader_funcs()
/external/mesa3d/src/gallium/drivers/galahad/
Dglhd_context.c325 return pipe->create_fs_state(pipe, in galahad_context_create_fs_state()
1025 GLHD_PIPE_INIT(create_fs_state); in galahad_context_create()
/external/mesa3d/src/gallium/drivers/identity/
Did_context.c291 return pipe->create_fs_state(pipe, in identity_create_fs_state()
903 id_pipe->base.create_fs_state = identity_create_fs_state; in identity_context_create()
/external/mesa3d/src/gallium/drivers/rbug/
Drbug_context.c401 result = pipe->create_fs_state(pipe, state); in rbug_create_fs_state()
1186 rb_pipe->base.create_fs_state = rbug_create_fs_state; in rbug_context_create()
Drbug_core.c113 state = pipe->create_fs_state(pipe, &pss); in rbug_shader_create_locked()
/external/mesa3d/src/gallium/drivers/trace/
Dtr_context.c508 result = pipe->create_fs_state(pipe, state); in trace_context_create_fs_state()
1610 TR_CTX_INIT(create_fs_state); in trace_context_create()
/external/mesa3d/src/gallium/drivers/i915/
Di915_state.c1081 i915->base.create_fs_state = i915_create_fs_state; in i915_init_state_functions()
/external/mesa3d/src/mesa/state_tracker/
Dst_program.c751 variant->driver_shader = pipe->create_fs_state(pipe, &variant->tgsi); in st_translate_fragment_program()
/external/mesa3d/src/gallium/docs/
Dd3d11ddi.txt177 CreatePixelShader -> create_fs_state
/external/mesa3d/src/gallium/drivers/nv50/
Dnv50_state.c1063 pipe->create_fs_state = nv50_fp_state_create; in nv50_init_state_functions()
/external/mesa3d/src/gallium/drivers/nvc0/
Dnvc0_state.c972 pipe->create_fs_state = nvc0_fp_state_create; in nvc0_init_state_functions()
/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_ureg.c1664 return pipe->create_fs_state( pipe, &state ); in ureg_create_shader()
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_fs.c1768 llvmpipe->pipe.create_fs_state = llvmpipe_create_fs_state; in llvmpipe_init_fs_funcs()
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_screen.h1421 shader_cso = immediate_pipe->create_fs_state(immediate_pipe, &tgsi_shader); in create_stage_shader()

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