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Searched refs:depth_unchanged (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/glsl/
Dast.h396 unsigned depth_unchanged:1; member
Dglsl_parser.yy1153 } else if (strcmp($1, "depth_unchanged") == 0) {
1154 $$.flags.q.depth_unchanged = 1;
Dast_to_hir.cpp2167 + qual->flags.q.depth_unchanged; in apply_type_qualifier_to_variable()
2192 else if (qual->flags.q.depth_unchanged) in apply_type_qualifier_to_variable()