/external/speex/libspeex/ |
D | vq_arm4.h | 42 spx_word32_t dist1, dist2, dist3, dist4; in vq_nbest() local 65 : "=r" (dist1), "=r" (dist2), "=r" (dist3), "=r" (dist4), in vq_nbest() 71 dist1=dist2=dist3=dist4=0; in vq_nbest() 81 dist2 = MAC16_16(dist2,in[j],*code); in vq_nbest() 95 dist2=SUB32(SHR(*E++,1),dist2); in vq_nbest() 96 if (dist2<*best_dist) in vq_nbest() 98 *best_dist=dist2; in vq_nbest()
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/external/autotest/client/deps/glbench/src/ |
D | windowmanagertest.cc | 42 float dist2 = dx*dx + dy*dy; in CreateBitmap() local 43 if (dist2 > 1.f) in CreateBitmap() 44 dist2 = 1.f; in CreateBitmap() 45 *pixel = (1.f - dist2) * 255.f; in CreateBitmap() 47 *pixel = (1.f - dist2) * 255.f; in CreateBitmap() 49 *pixel = (1.f - dist2) * 255.f; in CreateBitmap()
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/external/eigen/Eigen/src/Geometry/ |
D | AlignedBox.h | 317 Scalar dist2(0); in squaredExteriorDistance() 324 dist2 += aux*aux; in squaredExteriorDistance() 329 dist2 += aux*aux; in squaredExteriorDistance() 332 return dist2; in squaredExteriorDistance() 338 Scalar dist2(0); in squaredExteriorDistance() 345 dist2 += aux*aux; in squaredExteriorDistance() 350 dist2 += aux*aux; in squaredExteriorDistance() 353 return dist2; in squaredExteriorDistance()
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/NarrowPhaseCollision/ |
D | btSubSimplexConvexCast.cpp | 74 btScalar dist2 = v.length2(); in calcTimeOfImpact() local 83 while ( (dist2 > epsilon) && maxIter--) in calcTimeOfImpact() 123 dist2 = v.length2(); in calcTimeOfImpact() 132 dist2 = btScalar(0.); in calcTimeOfImpact()
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D | btMprPenetration.h | 667 float s, t, dist, dist2; in btMprVec3PointTriDist2() local 716 dist2 = _btMprVec3PointSegmentDist2(P, x0, C, &witness2); in btMprVec3PointTriDist2() 717 if (dist2 < dist){ in btMprVec3PointTriDist2() 718 dist = dist2; in btMprVec3PointTriDist2() 723 dist2 = _btMprVec3PointSegmentDist2(P, B, C, &witness2); in btMprVec3PointTriDist2() 724 if (dist2 < dist){ in btMprVec3PointTriDist2() 725 dist = dist2; in btMprVec3PointTriDist2()
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/external/eigen/Eigen/src/Eigen2Support/Geometry/ |
D | AlignedBox.h | 147 Scalar dist2(0); in squaredExteriorDistance() 152 dist2 += aux*aux; in squaredExteriorDistance() 154 dist2 += aux*aux; in squaredExteriorDistance() 156 return dist2; in squaredExteriorDistance()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/classical/ |
D | main.fragment.glsl | 182 float dist2 = dot(lightDir, lightDir); 183 lightDir *= inversesqrt(dist2); 185 float falloff = clamp(u_spotLights[i].intensity / (1.0 + dist2), 0.0, 2.0); 208 float dist2 = dot(lightDir, lightDir); 209 lightDir *= inversesqrt(dist2); 211 float falloff = clamp(u_pointLights[i].intensity / (1.0 + dist2), 0.0, 2.0);
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D | pass2.fragment.glsl | 158 float dist2 = dot(lightDir, lightDir); 159 lightDir *= inversesqrt(dist2); 161 float falloff = clamp(u_lightIntensity / (1.0 + dist2), 0.0, 2.0);
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/external/libgdx/tests/gdx-tests-android/assets/data/g3d/shaders/ |
D | light_gouraud.glsl | 79 float dist2 = dot(lightDir, lightDir); 80 lightDir *= inversesqrt(dist2); 82 …float falloff = clamp(u_pointLights[i].intensity / (1.0 + dist2), 0.0, 2.0); // FIXME mul intensit… 94 float dist2 = dot(lightDir, lightDir); 95 lightDir *= inversesqrt(dist2); 97 …float falloff = clamp(u_pointLights[i].intensity / (1.0 + dist2), 0.0, 2.0); // FIXME mul intensit…
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D | mrtscene.frag | 54 float dist2 = dot(lightDir, lightDir); 55 lightDir *= inversesqrt(dist2);
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/realistic/ |
D | main.fragment.glsl | 227 float dist2 = dot(lightDir, lightDir); 228 lightDir *= inversesqrt(dist2); 230 float falloff = clamp(u_spotLights[i].intensity / (1.0 + dist2), 0.0, 2.0); 253 float dist2 = dot(lightDir, lightDir); 254 lightDir *= inversesqrt(dist2); 256 float falloff = clamp(u_pointLights[i].intensity / (1.0 + dist2), 0.0, 2.0);
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_setup.c | 1300 float dx, dy, dist2, cover; in sp_setup_point() local 1306 dist2 = dx * dx + dy * dy; in sp_setup_point() 1307 if (dist2 <= rmax2) { in sp_setup_point() 1308 cover = 1.0F - (dist2 - rmin2) * cscale; in sp_setup_point() 1315 dist2 = dx * dx + dy * dy; in sp_setup_point() 1316 if (dist2 <= rmax2) { in sp_setup_point() 1317 cover = 1.0F - (dist2 - rmin2) * cscale; in sp_setup_point() 1324 dist2 = dx * dx + dy * dy; in sp_setup_point() 1325 if (dist2 <= rmax2) { in sp_setup_point() 1326 cover = 1.0F - (dist2 - rmin2) * cscale; in sp_setup_point() [all …]
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/ |
D | btSphereBoxCollisionAlgorithm.cpp | 126 btScalar dist2 = normal.length2(); in getSphereDistance() local 127 if (dist2 > contactDist * contactDist) in getSphereDistance() 135 if (dist2 <= SIMD_EPSILON) in getSphereDistance()
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/external/libjpeg-turbo/ |
D | jquant2.c | 300 INT32 dist0,dist1,dist2; in update_box() local 384 dist2 = ((c2max - c2min) << C2_SHIFT) * C2_SCALE; in update_box() 385 boxp->volume = dist0*dist0 + dist1*dist1 + dist2*dist2; in update_box() 768 register INT32 dist2; /* current distance in inner loop */ in find_best_colors() local 811 dist2 = dist1; in find_best_colors() 814 if (dist2 < *bptr) { in find_best_colors() 815 *bptr = dist2; in find_best_colors() 818 dist2 += xx2; in find_best_colors()
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/external/opencv/cvaux/src/ |
D | cvlee.cpp | 2650 float radius1,radius2,dist1,dist2; in _cvJoinChains() local 2690 dist1=dist2=-1; in _cvJoinChains() 2723 dist2 = _cvCalcEdgeIntersection(pEdge1, pEdge_right, &Point2, radius2); in _cvJoinChains() 2725 dist2 = _cvCalcEdgeIntersection(pEdge2, pEdge_right, &Point2, radius2); in _cvJoinChains() 2727 if(dist2>=0) in _cvJoinChains() 2733 if(dist1<0&&dist2<0) in _cvJoinChains() 2772 if(fabs(dist1 - dist2)<dist_eps) in _cvJoinChains() 2832 if((dist1<dist2&&dist1>=0)||(dist1>=0&&dist2<0)) in _cvJoinChains() 2881 if((dist1>dist2&&dist2>=0)||(dist1<0&&dist2>=0)) in _cvJoinChains() 3085 float radius1, radius2,dist1, dist2; in _cvFindOppositSiteCW() local [all …]
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/decals/ |
D | CameraGroupStrategy.java | 103 float dist2 = camera.position.dst(o2.position); in CameraGroupStrategy() 104 return (int)Math.signum(dist2 - dist1); in CameraGroupStrategy()
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/external/mesa3d/src/mesa/swrast/ |
D | s_points.c | 329 const GLfloat dist2 = dx * dx + dy * dy; in smooth_point() local 332 if (dist2 < rmax2) { in smooth_point() 333 if (dist2 >= rmin2) { in smooth_point() 335 coverage = 1.0F - (dist2 - rmin2) * cscale; in smooth_point()
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/shaders/ |
D | default.vertex.glsl | 324 float dist2 = dot(lightDir, lightDir); 325 lightDir *= inversesqrt(dist2); 327 vec3 value = u_pointLights[i].color * (NdotL / (1.0 + dist2));
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/external/skia/tests/ |
D | PathOpsAngleIdeas.cpp | 763 double dist2 = v2.length() * m; in mDistance() local 767 endCtrlRatio(q1), endCtrlRatio(q2), m, dist1, dist2, dir > 0 ? '+' : '-', in mDistance() 772 bool use1 = fabs(dist1) < fabs(dist2); in mDistance() 774 SkDebugf("%c dist=%1.9g r=%1.9g\n", agrees ? 'T' : 'F', use1 ? dist1 : dist2, in mDistance() 775 use1 ? distEndRatio(dist1, q1) : distEndRatio(dist2, q2)); in mDistance() 777 return fabs(use1 ? distEndRatio(dist1, q1) : distEndRatio(dist2, q2)); in mDistance()
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/external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/src/autofit/ |
D | afcjk.c | 999 FT_Pos dist2 = 0; in af_cjk_hints_compute_edges() local 1009 dist2 = AF_SEGMENT_DIST( link, link1 ); in af_cjk_hints_compute_edges() 1010 if ( dist2 >= edge_distance_threshold ) in af_cjk_hints_compute_edges() 1016 if ( dist2 >= edge_distance_threshold ) in af_cjk_hints_compute_edges() 1990 FT_Pos dist1, dist2, span; in af_cjk_hint_edges() local 2007 dist2 = edge3->opos - edge2->opos; in af_cjk_hint_edges() 2009 span = dist1 - dist2; in af_cjk_hint_edges()
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/external/freetype/src/autofit/ |
D | afcjk.c | 1057 FT_Pos dist2 = 0; in af_cjk_hints_compute_edges() local 1067 dist2 = AF_SEGMENT_DIST( link, link1 ); in af_cjk_hints_compute_edges() 1068 if ( dist2 >= edge_distance_threshold ) in af_cjk_hints_compute_edges() 1074 if ( dist2 >= edge_distance_threshold ) in af_cjk_hints_compute_edges() 2048 FT_Pos dist1, dist2, span; in af_cjk_hint_edges() local 2065 dist2 = edge3->opos - edge2->opos; in af_cjk_hint_edges() 2067 span = dist1 - dist2; in af_cjk_hint_edges()
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/external/libcxx/test/std/numerics/rand/rand.dis/rand.dist.bern/rand.dist.bern.bin/ |
D | eval.pass.cpp | 332 std::binomial_distribution<unsigned> dist2(5, 0.1); in main() local 335 assert(dist1(gen1) == dist2(gen2)); in main()
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/external/e2fsprogs/po/ |
D | Makefile.in.in | 297 @$(MAKE) dist2 299 dist2: $(DISTFILES)
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/external/libexif/po/ |
D | Makefile.in.in | 290 @$(MAKE) dist2 292 dist2: $(DISTFILES)
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/external/bison/po/ |
D | Makefile.in.in | 358 @$(MAKE) dist2 360 dist2: stamp-po $(DISTFILES)
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