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Searched refs:distSq (Results 1 – 10 of 10) sorted by relevance

/external/skia/src/core/
DSkDistanceFieldGen.cpp200 float distSq = check->fDistSq - 2.0f*(distVec.fX + distVec.fY - 1.0f); in F1() local
201 if (distSq < curr->fDistSq) { in F1()
204 curr->fDistSq = distSq; in F1()
211 distSq = check->fDistSq - 2.0f*distVec.fY + 1.0f; in F1()
212 if (distSq < curr->fDistSq) { in F1()
214 curr->fDistSq = distSq; in F1()
221 distSq = check->fDistSq + 2.0f*(distVec.fX - distVec.fY + 1.0f); in F1()
222 if (distSq < curr->fDistSq) { in F1()
225 curr->fDistSq = distSq; in F1()
232 distSq = check->fDistSq - 2.0f*distVec.fX + 1.0f; in F1()
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/external/skia/tests/
DPathOpsLineParametetersTest.cpp52 double distSq = denormalizedDistance[inner]; in DEF_TEST() local
53 distSq *= distSq; in DEF_TEST()
56 if (AlmostEqualUlps(distSq, normalSquared * answersSq)) { in DEF_TEST()
63 distSq, answersSq, normalSquared); in DEF_TEST()
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/
DHillHeightMap.java168 float distSq; in addHill() local
195 distSq = (x - i) * (x - i) + (y - j) * (y - j); in addHill()
196 height = radiusSq - distSq; in addHill()
/external/skia/src/pathops/
DSkPathOpsLine.cpp105 double distSq = distU.fX * distU.fX + distU.fY * distU.fY; in NearPointH() local
106 double dist = sqrt(distSq); // OPTIMIZATION: can we compare against distSq instead ? in NearPointH()
140 double distSq = distU.fX * distU.fX + distU.fY * distU.fY; in NearPointV() local
141 double dist = sqrt(distSq); // OPTIMIZATION: can we compare against distSq instead ? in NearPointV()
DSkPathOpsDebug.cpp978 double testMidDistSq = testSegment->distSq(testMidT, next); in debugCheckNearCoincidence()
979 double testEndDistSq = testSegment->distSq(testEndT, next); in debugCheckNearCoincidence()
982 double distSq = testStartPt.distanceSquared(nextStartPt); in debugCheckNearCoincidence() local
985 double nextMidDistSq = nextSegment->distSq(nextMidT, test); in debugCheckNearCoincidence()
986 double nextEndDistSq = nextSegment->distSq(nextEndT, test); in debugCheckNearCoincidence()
987 SkDebugf("%s distSq=%1.9g testId=%d nextId=%d\n", __FUNCTION__, distSq, in debugCheckNearCoincidence()
DSkPathOpsTSect.h349 double distSq = (fPerpPt - cPt).lengthSquared(); in setPerp() local
351 if (dist2Sq < distSq) { in setPerp()
1384 double distSq = thisRayI.pt(index).distanceSquared(oppRayI.pt(oIndex)); in linesIntersect() local
1385 if (closest > distSq) { in linesIntersect()
1386 closest = distSq; in linesIntersect()
1403 double distSq = oppIPt.distanceSquared(iPt); in linesIntersect() local
1404 if (bestDistSq < distSq || ++loopCount > 5) { in linesIntersect()
1407 bestDistSq = distSq; in linesIntersect()
DSkOpSegment.h177 double distSq(double t, const SkOpAngle* opp) const;
DSkOpSegment.cpp582 double SkOpSegment::distSq(double t, const SkOpAngle* oppAngle) const { in distSq() function in SkOpSegment
/external/skia/src/effects/
DGrCircleBlurFragmentProcessor.cpp116 float distSq = x*x + y*y; in disk() local
117 if (distSq <= (radius-0.5f)*(radius-0.5f)) { in disk()
119 } else if (distSq >= (radius+0.5f)*(radius+0.5f)) { in disk()
122 float ramp = radius + 0.5f - sqrtf(distSq); in disk()
/external/skia/src/gpu/batches/
DGrAAConvexTessellator.cpp49 SkScalar distSq = p0.distanceToSqd(p1); in duplicate_pt() local
50 return distSq < kCloseSqd; in duplicate_pt()