Searched refs:dx_is_pos (Results 1 – 2 of 2) sorted by relevance
142 const bool dx_is_pos = fDstToPos.getScaleX() >= 0; in GradientShaderBase4fContext() local143 if (!dx_is_pos) { in GradientShaderBase4fContext()153 const SkScalar clamp_pos = dx_is_pos ? SK_ScalarMin : SK_ScalarMax; in GradientShaderBase4fContext()166 const SkScalar curr_pos = (dx_is_pos) in GradientShaderBase4fContext()205 const SkScalar clamp_pos = dx_is_pos ? SK_ScalarMax : SK_ScalarMin; in GradientShaderBase4fContext()221 if (!dx_is_pos) { in GradientShaderBase4fContext()
616 template <bool apply_alpha, bool dx_is_pos>627 if (dx_is_pos) { in shade4_dx_clamp()655 if (dx_is_pos) { in shade4_dx_clamp()662 if (dx_is_pos) { in shade4_dx_clamp()674 if (dx_is_pos) { in shade4_dx_clamp()691 if (dx_is_pos) { in shade4_dx_clamp()700 if (dx_is_pos) { in shade4_dx_clamp()