Searched refs:effect_phi (Results 1 – 3 of 3) sorted by relevance
/external/v8/test/unittests/compiler/ |
D | effect-control-linearizer-unittest.cc | 270 Node* effect_phi = in TEST_F() local 283 effect_phi->InsertInput(zone(), 1, effect_phi); in TEST_F() 284 NodeProperties::ChangeOp(effect_phi, common()->EffectPhi(2)); in TEST_F() 291 Node* ret = graph()->NewNode(common()->Return(), load, effect_phi, if_true); in TEST_F() 307 schedule.AddNode(lblock, effect_phi); in TEST_F() 325 heap_number, effect_phi, loop)); in TEST_F()
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/external/v8/src/compiler/ |
D | loop-peeling.cc | 321 Node* effect_phi = graph->NewNode(common->EffectPhi(2), node, in Peel() local 323 for (Edge edge : effect_edges) edge.UpdateTo(effect_phi); in Peel()
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D | effect-control-linearizer.cc | 45 Node* effect_phi; member 48 PendingEffectPhi(Node* effect_phi, BasicBlock* block) in PendingEffectPhi() 49 : effect_phi(effect_phi), block(block) {} in PendingEffectPhi() 277 UpdateEffectPhi(pending_effect_phi.effect_phi, pending_effect_phi.block, in Run() 1066 Node* effect_phi = graph()->NewNode(common()->EffectPhi(2), etrue, in LowerCheckedTaggedToFloat64() local 1075 return ValueEffectControl(result, effect_phi, merge); in LowerCheckedTaggedToFloat64()
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