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Searched refs:effect_phi (Results 1 – 3 of 3) sorted by relevance

/external/v8/test/unittests/compiler/
Deffect-control-linearizer-unittest.cc270 Node* effect_phi = in TEST_F() local
283 effect_phi->InsertInput(zone(), 1, effect_phi); in TEST_F()
284 NodeProperties::ChangeOp(effect_phi, common()->EffectPhi(2)); in TEST_F()
291 Node* ret = graph()->NewNode(common()->Return(), load, effect_phi, if_true); in TEST_F()
307 schedule.AddNode(lblock, effect_phi); in TEST_F()
325 heap_number, effect_phi, loop)); in TEST_F()
/external/v8/src/compiler/
Dloop-peeling.cc321 Node* effect_phi = graph->NewNode(common->EffectPhi(2), node, in Peel() local
323 for (Edge edge : effect_edges) edge.UpdateTo(effect_phi); in Peel()
Deffect-control-linearizer.cc45 Node* effect_phi; member
48 PendingEffectPhi(Node* effect_phi, BasicBlock* block) in PendingEffectPhi()
49 : effect_phi(effect_phi), block(block) {} in PendingEffectPhi()
277 UpdateEffectPhi(pending_effect_phi.effect_phi, pending_effect_phi.block, in Run()
1066 Node* effect_phi = graph()->NewNode(common()->EffectPhi(2), etrue, in LowerCheckedTaggedToFloat64() local
1075 return ValueEffectControl(result, effect_phi, merge); in LowerCheckedTaggedToFloat64()