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Searched refs:enableState (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/
DGrPipelineBuilder.h306 void enableState(uint32_t flags) { fFlags |= flags; } in enableState() function
323 this->enableState(flags); in setState()
/external/skia/src/gpu/batches/
DGrStencilAndCoverPathRenderer.cpp86 pipelineBuilder->enableState(GrPipelineBuilder::kHWAntialias_Flag); in onDrawPath()
/external/deqp/modules/gles31/functional/
Des31fDrawBuffersIndexedTests.cpp1571 …const BlendState enableState = BlendState(just(true), Maybe<Either<BlendEq, SeparateBlendEq> >(),… in addDrawBufferCommonTests() local
1573 …ateDiffTest(root->getContext(), prepost, "common_enable_buffer_enable", enableState, enableState)); in addDrawBufferCommonTests()
1575 …eDiffTest(root->getContext(), prepost, "common_disable_buffer_enable", disableState, enableState)); in addDrawBufferCommonTests()
1576 …eDiffTest(root->getContext(), prepost, "common_enable_buffer_disable", enableState, disableState)); in addDrawBufferCommonTests()
/external/skia/tests/
DGLProgramsTest.cpp276 pipelineBuilder->enableState(state); in set_random_state()