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Searched refs:exec_state_ (Results 1 – 3 of 3) sorted by relevance

/external/v8/src/debug/
Ddebug.js1007 this.exec_state_ = new ExecutionState(break_id);
1035 return this.exec_state_.frame(0).func();
1040 return this.exec_state_.frame(0).sourceLine();
1045 return this.exec_state_.frame(0).sourceColumn();
1050 return this.exec_state_.frame(0).sourceLineText();
1062 if (this.exec_state_.frameCount() > 0) {
1167 this.exec_state_ = exec_state;
1370 this.exec_state_.prepareStep(action);
1418 f = this.exec_state_.evaluateGlobal(target).value();
1687 var total_frames = this.exec_state_.frameCount();
[all …]
Ddebug.cc2380 exec_state_(exec_state), in MessageImpl()
2407 return v8::Utils::ToLocal(exec_state_); in GetExecutionState()
2412 return reinterpret_cast<v8::Isolate*>(exec_state_->GetIsolate()); in GetIsolate()
2467 exec_state_(exec_state), in EventDetailsImpl()
2479 return v8::Utils::ToLocal(exec_state_); in GetExecutionState()
2489 return GetDebugEventContext(exec_state_->GetIsolate()); in GetEventContext()
2503 return reinterpret_cast<v8::Isolate*>(exec_state_->GetIsolate()); in GetIsolate()
Ddebug.h288 Handle<JSObject> exec_state_; // Current execution state. variable
313 Handle<JSObject> exec_state_; // Current execution state. variable