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Searched refs:fCompressedFormat (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/
DGrSWMaskHelper.cpp149 fCompressedFormat); in draw()
179 choose_compressed_fmt(fContext->caps(), &fCompressedFormat)) { in init()
189 SkTextureCompressor::GetBlockDimensions(fCompressedFormat, &dimX, &dimY); in init()
194 if (SkTextureCompressor::ExistsBlitterForFormat(fCompressedFormat)) { in init()
196 fCompressedFormat, cmpWidth, cmpHeight); in init()
241 SkTextureCompressor::GetBlockDimensions(fCompressedFormat, &dimX, &dimY); in createTexture()
246 desc.fConfig = fmt_to_config(fCompressedFormat); in createTexture()
265 SkASSERT(fmt_to_config(fCompressedFormat) == desc.fConfig); in compressTextureData()
268 fCompressedFormat)); in compressTextureData()
DGrSWMaskHelper.h128 SkTextureCompressor::Format fCompressedFormat; variable