Searched refs:fCompressedFormat (Results 1 – 2 of 2) sorted by relevance
149 fCompressedFormat); in draw()179 choose_compressed_fmt(fContext->caps(), &fCompressedFormat)) { in init()189 SkTextureCompressor::GetBlockDimensions(fCompressedFormat, &dimX, &dimY); in init()194 if (SkTextureCompressor::ExistsBlitterForFormat(fCompressedFormat)) { in init()196 fCompressedFormat, cmpWidth, cmpHeight); in init()241 SkTextureCompressor::GetBlockDimensions(fCompressedFormat, &dimX, &dimY); in createTexture()246 desc.fConfig = fmt_to_config(fCompressedFormat); in createTexture()265 SkASSERT(fmt_to_config(fCompressedFormat) == desc.fConfig); in compressTextureData()268 fCompressedFormat)); in compressTextureData()
128 SkTextureCompressor::Format fCompressedFormat; variable