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Searched refs:fDefaultVertexArrayAttribState (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.h434 fDefaultVertexArrayAttribState.invalidate(); in invalidate()
466 fDefaultVertexArrayAttribState.notifyVertexBufferDelete(id); in notifyVertexBufferDelete()
532 GrGLAttribArrayState fDefaultVertexArrayAttribState; variable
DGrGLGpu.cpp3996 if (fDefaultVertexArrayAttribState.count() != attrCount) { in internalBind()
3997 fDefaultVertexArrayAttribState.resize(attrCount); in internalBind()
3999 attribState = &fDefaultVertexArrayAttribState; in internalBind()