/external/skia/src/gpu/gl/ |
D | GrGLBufferImpl.cpp | 20 : fDesc(desc) in GrGLBufferImpl() 33 fGLSizeInBytes = fDesc.fSizeInBytes; in GrGLBufferImpl() 44 } else if (fDesc.fID) { in release() 45 gpu->releaseBuffer(fDesc.fID, fBufferType); in release() 46 fDesc.fID = 0; in release() 54 fDesc.fID = 0; in abandon() 65 if (0 == fDesc.fID) { in map() 68 fMapPtr = gpu->mapBuffer(fDesc.fID, fBufferType, fDesc.fUsage, fGLSizeInBytes, in map() 69 fDesc.fSizeInBytes); in map() 70 fGLSizeInBytes = fDesc.fSizeInBytes; in map() [all …]
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D | GrGLRenderTarget.cpp | 180 SkASSERT(kUnknown_GrPixelConfig != fDesc.fConfig); in totalBytesPerSample() 181 SkASSERT(!GrPixelConfigIsCompressed(fDesc.fConfig)); in totalBytesPerSample() 182 size_t colorBytes = GrBytesPerPixel(fDesc.fConfig); in totalBytesPerSample() 185 return fDesc.fWidth * fDesc.fHeight * colorBytes; in totalBytesPerSample() 192 return SkTMax(1, fDesc.fSampleCnt); in msaaSamples()
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D | GrGLBufferImpl.h | 41 SkASSERT(0 == fDesc.fID); in ~GrGLBufferImpl() 47 GrGLuint bufferID() const { return fDesc.fID; } in bufferID() 59 Desc fDesc; variable
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D | GrGLProgram.h | 48 const GrProgramDesc& getDesc() { return fDesc; } in getDesc() 136 GrProgramDesc fDesc; variable
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D | GrGLGpuProgramCache.cpp | 118 uint32_t hashIdx = args.fDesc->getChecksum(); in refProgram() 125 if (hashedEntry && hashedEntry->fProgram->getDesc() == *args.fDesc) { in refProgram() 132 entryIdx = this->search(*args.fDesc); in refProgram()
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D | GrGLProgram.cpp | 43 , fDesc(desc) in GrGLProgram()
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/external/skia/src/gpu/ |
D | GrTexture.cpp | 36 if (GrPixelConfigIsCompressed(fDesc.fConfig)) { in onGpuMemorySize() 37 textureSize = GrCompressedFormatDataSize(fDesc.fConfig, fDesc.fWidth, fDesc.fHeight); in onGpuMemorySize() 39 textureSize = (size_t) fDesc.fWidth * fDesc.fHeight * GrBytesPerPixel(fDesc.fConfig); in onGpuMemorySize() 48 SkASSERT(!SkToBool(fDesc.fFlags & kRenderTarget_GrSurfaceFlag)); in onGpuMemorySize() 49 SkASSERT(textureSize <= WorseCaseSize(fDesc)); in onGpuMemorySize() 57 SkASSERT(0 != (fDesc.fFlags & kRenderTarget_GrSurfaceFlag)); in validateDesc() 58 SkASSERT(fDesc.fSampleCnt == this->asRenderTarget()->numColorSamples()); in validateDesc() 60 SkASSERT(0 == (fDesc.fFlags & kRenderTarget_GrSurfaceFlag)); in validateDesc() 61 SkASSERT(0 == fDesc.fSampleCnt); in validateDesc()
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D | GrTexturePriv.h | 21 fTexture->fDesc.fFlags = fTexture->fDesc.fFlags | flags; in setFlag() 25 fTexture->fDesc.fFlags = fTexture->fDesc.fFlags & ~flags; in resetFlag() 29 return 0 != (fTexture->fDesc.fFlags & flags); in isSetFlag()
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D | GrPathRendering.cpp | 20 , fDesc(desc.copy()) in GlyphGenerator() 26 SkDescriptor::Free(fDesc); in ~GlyphGenerator() 43 return fDesc->equals(desc); in isEqualTo() 49 SkDescriptor* const fDesc; member in GlyphGenerator
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D | GrGpu.h | 347 , fDesc(desc) { in DrawArgs() 352 const GrProgramDesc* fDesc; member
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/external/skia/include/gpu/ |
D | GrSurface.h | 26 int width() const { return fDesc.fWidth; } in width() 31 int height() const { return fDesc.fHeight; } in height() 40 …SkASSERT(kTopLeft_GrSurfaceOrigin == fDesc.fOrigin || kBottomLeft_GrSurfaceOrigin == fDesc.fOrigin… in origin() 41 return fDesc.fOrigin; in origin() 50 GrPixelConfig config() const { return fDesc.fConfig; } in config() 55 const GrSurfaceDesc& desc() const { return fDesc; } in desc() 151 , fDesc(desc) in GrSurface() 161 GrSurfaceDesc fDesc; variable
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D | GrRenderTarget.h | 55 return 0 != fDesc.fSampleCnt; in isUnifiedMultisampled() 63 return 0 != fDesc.fSampleCnt; in isStencilBufferMultisampled() 72 return fDesc.fSampleCnt; in numColorSamples() 81 return fDesc.fSampleCnt; in numStencilSamples()
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/external/skia/src/core/ |
D | SkDescriptor.h | 137 SkAutoDescriptor() : fDesc(nullptr) {} in SkAutoDescriptor() 138 SkAutoDescriptor(size_t size) : fDesc(nullptr) { this->reset(size); } in SkAutoDescriptor() 139 SkAutoDescriptor(const SkDescriptor& desc) : fDesc(nullptr) { in SkAutoDescriptor() 142 memcpy(fDesc, &desc, size); in SkAutoDescriptor() 150 fDesc = (SkDescriptor*)(void*)fStorage; in reset() 152 fDesc = SkDescriptor::Alloc(size); in reset() 156 SkDescriptor* getDesc() const { SkASSERT(fDesc); return fDesc; } in getDesc() 159 if (fDesc != (SkDescriptor*)(void*)fStorage) { in free() 160 SkDescriptor::Free(fDesc); in free() 170 SkDescriptor* fDesc; variable
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D | SkGlyphCache.h | 97 const SkDescriptor& getDescriptor() const { return *fDesc; } in getDescriptor() 258 SkDescriptor* const fDesc; variable
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D | SkGlyphCache.cpp | 39 : fDesc(desc->copy()) in SkGlyphCache() 60 SkDescriptor::Free(fDesc); in ~SkGlyphCache() 528 if (cache->fDesc->equals(*desc)) { in VisitCache()
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/external/skia/src/gpu/effects/ |
D | GrTextureStripAtlas.cpp | 44 GetCache()->remove(entry->fDesc); in CleanUp() 61 entry->fDesc = desc; in GetAtlas() 74 , fDesc(desc) in GrTextureStripAtlas() 80 SkASSERT(fNumRows * fDesc.fRowHeight == fDesc.fHeight); in GrTextureStripAtlas() 82 fNormalizedYHeight = SK_Scalar1 / fDesc.fHeight; in GrTextureStripAtlas() 124 fDesc.fContext->flush(); in lockRow() 159 fTexture->writePixels(0, rowNumber * fDesc.fRowHeight, in lockRow() 160 fDesc.fWidth, fDesc.fRowHeight, in lockRow() 194 texDesc.fWidth = fDesc.fWidth; in lockTexture() 195 texDesc.fHeight = fDesc.fHeight; in lockTexture() [all …]
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D | GrTextureStripAtlas.h | 73 GrContext* getContext() const { return fDesc.fContext; } in getContext() 144 static const Desc& GetKey(const AtlasEntry& entry) { return entry.fDesc; } in GetKey() 150 Desc fDesc; variable 169 const Desc fDesc; variable
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/external/skia/src/gpu/vk/ |
D | GrVkBuffer.cpp | 96 fDesc.fSizeInBytes, // size in addMemoryBarrier() 154 if (srcSizeInBytes > fDesc.fSizeInBytes) { in vkUpdateData() 173 SkASSERT(!fResource || kVertex_Type == fDesc.fType || kIndex_Type == fDesc.fType in validate() 174 || kCopyRead_Type == fDesc.fType || kCopyWrite_Type == fDesc.fType in validate() 175 || kUniform_Type == fDesc.fType); in validate()
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D | GrVkRenderTarget.h | 111 SkASSERT(kUnknown_GrPixelConfig != fDesc.fConfig); in onGpuMemorySize() 112 SkASSERT(!GrPixelConfigIsCompressed(fDesc.fConfig)); in onGpuMemorySize() 113 size_t colorBytes = GrBytesPerPixel(fDesc.fConfig); in onGpuMemorySize() 115 return fColorValuesPerPixel * fDesc.fWidth * fDesc.fHeight * colorBytes; in onGpuMemorySize()
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D | GrVkBuffer.h | 30 size_t size() const { return fDesc.fSizeInBytes; } in size() 71 : fDesc(desc), fResource(resource), fMapPtr(nullptr) { in GrVkBuffer() 85 Desc fDesc; variable
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/external/skia/src/gpu/text/ |
D | GrFontScaler.h | 25 explicit GrFontDescKey(const SkDescriptor& desc) : fDesc(desc), fHash(desc.getChecksum()) {} in GrFontDescKey() 30 return fHash == rh.fHash && fDesc.getDesc()->equals(*rh.fDesc.getDesc()); 34 SkAutoDescriptor fDesc;
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/external/skia/src/gpu/glsl/ |
D | GrGLSLProgramBuilder.h | 40 const GrProgramDesc& desc() const { return *fArgs.fDesc; } in desc() 41 const GrProgramDesc::KeyHeader& header() const { return fArgs.fDesc->header(); } in header()
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D | GrGLSLProgramBuilder.cpp | 21 , fFS(this, args.fDesc->header().fFragPosKey) in GrGLSLProgramBuilder()
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