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Searched refs:fInstanceCount (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/
DGrVertices.h61 fInstanceCount = 0; in init()
87 fInstanceCount = 0; in initIndexed()
118 fInstanceCount = instanceCount; in initInstanced()
128 int instanceCount() const { return fInstanceCount; } in instanceCount()
130 bool isInstanced() const { return fInstanceCount > 0; } in isInstanced()
136 if (vertices.fInstanceCount <= vertices.fMaxInstancesPerDraw) { in init()
151 fInstancesRemaining = vertices.fInstanceCount - vertices.fMaxInstancesPerDraw; in init()
173 int fInstanceCount;
DGrGpu.cpp33 fInstanceCount = di.fInstanceCount; in operator =()
/external/skia/src/gpu/batches/
DGrDrawPathBatch.h114 instanceData->fInstanceCount = 0; in Alloc()
123 SkASSERT(fInstanceCount < fReserveCnt); in append()
124 fIndices[fInstanceCount] = index; in append()
125 fTransformValues[2 * fInstanceCount] = x; in append()
126 fTransformValues[2 * fInstanceCount + 1] = y; in append()
127 ++fInstanceCount; in append()
131 int count() const { return fInstanceCount; } in count()
156 int fInstanceCount; member
/external/skia/include/gpu/gl/
DGrGLTypes.h64 GrGLuint fInstanceCount; member
73 GrGLuint fInstanceCount; member