Searched refs:fLocked (Results 1 – 6 of 6) sorted by relevance
90 bool fLocked; member in __anon40a8347f0111::PoolDiscardableMemory99 , fLocked(true) in PoolDiscardableMemory()109 SkASSERT(!fLocked); // contract for SkDiscardableMemory in ~PoolDiscardableMemory()115 SkASSERT(!fLocked); // contract for SkDiscardableMemory in lock()120 SkASSERT(fLocked); // contract for SkDiscardableMemory in data()125 SkASSERT(fLocked); // contract for SkDiscardableMemory in unlock()159 if (!cur->fLocked) { in dumpDownTo()213 dm->fLocked = true; in lock()225 dm->fLocked = false; in unlock()
22 if (sk_atomic_exchange(&fLocked, true, sk_memory_order_acquire)) { in acquire()30 sk_atomic_store(&fLocked, false, sk_memory_order_release); in release()35 bool fLocked; variable
172 , fLocked(false) { in GrCachedLayer()212 fLocked = false; in setTexture()231 void setLocked(bool locked) { fLocked = locked; } in setLocked()232 bool locked() const { return fLocked; } in locked()289 bool fLocked; member
29 SkASSERT(!fLocked); // layers without a texture cannot be locked in validate()41 if (fLocked) { in validate()52 SkASSERT(fLocked); in validate()
641 int fLocked; in validate() member658 ++fLocked; in validate()
12 while(sk_atomic_exchange(&fLocked, true, sk_memory_order_acquire)) { /*spin*/ } in contendedAcquire()