Searched refs:fNewPos (Results 1 – 1 of 1) sorted by relevance
1004 FX_FLOAT fNewPos = 0; in OnPosButtonMouseMove() local1010 fNewPos = FaceToTrue(m_fOldPosButton + point.x - m_nOldPos); in OnPosButtonMouseMove()1015 fNewPos = FaceToTrue(m_fOldPosButton + point.y - m_nOldPos); in OnPosButtonMouseMove()1023 if (IsFloatSmaller(fNewPos, m_sData.ScrollRange.fMin)) { in OnPosButtonMouseMove()1024 fNewPos = m_sData.ScrollRange.fMin; in OnPosButtonMouseMove()1027 if (IsFloatBigger(fNewPos, m_sData.ScrollRange.fMax)) { in OnPosButtonMouseMove()1028 fNewPos = m_sData.ScrollRange.fMax; in OnPosButtonMouseMove()1031 m_sData.SetPos(fNewPos); in OnPosButtonMouseMove()1036 if (IsFloatSmaller(fNewPos, m_sData.ScrollRange.fMin)) { in OnPosButtonMouseMove()1037 fNewPos = m_sData.ScrollRange.fMin; in OnPosButtonMouseMove()[all …]