Searched refs:fProgramID (Results 1 – 4 of 4) sorted by relevance
39 , fProgramID(programID) in GrGLProgram()48 GL_CALL(UseProgram(fProgramID)); in GrGLProgram()55 if (fProgramID) { in ~GrGLProgram()56 GL_CALL(DeleteProgram(fProgramID)); in ~GrGLProgram()64 fProgramID = 0; in abandon()
53 GrGLuint programID() const { return fProgramID; } in programID()129 GrGLuint fProgramID; variable
103 GrGLuint fProgramID; variable
21 , fProgramID(programID) { in GrGLProgramDataManager()275 fGpu->glPathRendering()->setProgramPathFragmentInputTransform(fProgramID, in setPathFragmentInputTransform()