Searched refs:fResource (Results 1 – 13 of 13) sorted by relevance
/external/skia/src/gpu/ |
D | GrGpuResourceRef.cpp | 11 fResource = nullptr; in GrGpuResourceRef() 17 fResource = nullptr; in GrGpuResourceRef() 25 SkASSERT(fResource); in ~GrGpuResourceRef() 26 fResource->unref(); in ~GrGpuResourceRef() 31 fResource->completedRead(); in ~GrGpuResourceRef() 34 fResource->completedWrite(); in ~GrGpuResourceRef() 37 fResource->completedRead(); in ~GrGpuResourceRef() 38 fResource->completedWrite(); in ~GrGpuResourceRef() 46 SkASSERT(SkToBool(fResource) == fOwnRef); in reset() 48 fResource->unref(); in reset() [all …]
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D | GrGpuResourceCacheAccess.h | 29 return !fResource->getUniqueKey().isValid() && fResource->fScratchKey.isValid() && in isScratch() 30 SkBudgeted::kYes == fResource->resourcePriv().isBudgeted(); in isScratch() 36 bool isExternal() const { return fResource->isExternal(); } in isExternal() 42 bool isBorrowed() const { return GrGpuResource::kBorrowed_LifeCycle == fResource->fLifeCycle; } in isBorrowed() 48 bool isAdopted() const { return GrGpuResource::kAdopted_LifeCycle == fResource->fLifeCycle; } in isAdopted() 54 fResource->release(); in release() 55 if (fResource->isPurgeable()) { in release() 56 delete fResource; in release() local 64 fResource->abandon(); in abandon() 65 if (fResource->isPurgeable()) { in abandon() [all …]
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D | GrGpuResourcePriv.h | 26 void setUniqueKey(const GrUniqueKey& key) { fResource->setUniqueKey(key); } in setUniqueKey() 30 void removeUniqueKey() { fResource->removeUniqueKey(); } in removeUniqueKey() 36 void makeBudgeted() { fResource->makeBudgeted(); } in makeBudgeted() 42 void makeUnbudgeted() { fResource->makeUnbudgeted(); } in makeUnbudgeted() 48 bool ret = GrGpuResource::kCached_LifeCycle == fResource->fLifeCycle; in isBudgeted() 49 SkASSERT(ret || !fResource->getUniqueKey().isValid()); in isBudgeted() 58 const GrScratchKey& getScratchKey() const { return fResource->fScratchKey; } in getScratchKey() 64 void removeScratchKey() const { fResource->removeScratchKey(); } in removeScratchKey() 67 ResourcePriv(GrGpuResource* resource) : fResource(resource) { } in ResourcePriv() 68 ResourcePriv(const ResourcePriv& that) : fResource(that.fResource) {} in ResourcePriv() [all …]
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/external/icu/icu4c/source/common/ |
D | resbund.cpp | 179 fResource = ures_open(0, Locale::getDefault().getName(), &err); in UOBJECT_DEFINE_RTTI_IMPLEMENTATION() 187 if (other.fResource) { in ResourceBundle() 188 fResource = ures_copyResb(0, other.fResource, &status); in ResourceBundle() 191 fResource = NULL; in ResourceBundle() 199 fResource = ures_copyResb(0, res, &err); in ResourceBundle() 202 fResource = NULL; in ResourceBundle() 209 fResource = ures_open(path, locale.getName(), &err); in ResourceBundle() 218 if(fResource != 0) { in operator =() 219 ures_close(fResource); in operator =() 220 fResource = NULL; in operator =() [all …]
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D | resbund_cnv.cpp | 46 fResource = ures_open(NULL, locale.getName(), &error); in constructForLocale() 51 fResource = ures_openU(nullTerminatedPath.getBuffer(), locale.getName(), &error); in constructForLocale()
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/external/skia/include/gpu/ |
D | GrGpuResourceRef.h | 41 GrGpuResource* getResource() const { return fResource; } in getResource() 80 GrGpuResource* fResource; variable 158 GrPendingIOResource(T* resource = NULL) : fResource(NULL) { in fResource() function 178 fResource = resource; in reset() 185 explicit operator bool() const { return SkToBool(fResource); } 188 return fResource == other.fResource; 191 T* get() const { return fResource; } in get() 195 if (fResource) { in release() 198 fResource->completedRead(); in release() 201 fResource->completedWrite(); in release() [all …]
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/external/skia/src/gpu/vk/ |
D | GrVkImage.cpp | 37 fResource->fImage, // image in setImageLayout() 98 SkASSERT(!fResource); in ~GrVkImage() 102 if (fResource) { in releaseImage() 103 fResource->unref(gpu); in releaseImage() 104 fResource = nullptr; in releaseImage() 109 if (fResource) { in abandonImage() 110 fResource->unrefAndAbandon(); in abandonImage() 111 fResource = nullptr; in abandonImage()
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D | GrVkBuffer.h | 24 SkASSERT(!fResource); in ~GrVkBuffer() 27 VkBuffer buffer() const { return fResource->fBuffer; } in buffer() 28 VkDeviceMemory alloc() const { return fResource->fAlloc; } in alloc() 29 const GrVkResource* resource() const { return fResource; } in resource() 71 : fDesc(desc), fResource(resource), fMapPtr(nullptr) { in GrVkBuffer() 86 const Resource* fResource; variable
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D | GrVkImage.h | 45 GrVkImage(const Resource* imageResource) : fResource(imageResource) { in GrVkImage() 56 VkImage textureImage() const { return fResource->fImage; } in textureImage() 57 VkDeviceMemory textureMemory() const { return fResource->fAlloc; } in textureMemory() 58 const Resource* resource() const { return fResource; } in resource() 60 return SkToBool(fResource->fFlags & Resource::kLinearTiling_Flag); in isLinearTiled() 102 const Resource* fResource; variable
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D | GrVkBuffer.cpp | 112 fResource->unref(gpu); in vkRelease() 113 fResource = nullptr; in vkRelease() 119 fResource->unrefAndAbandon(); in vkAbandon() 173 SkASSERT(!fResource || kVertex_Type == fDesc.fType || kIndex_Type == fDesc.fType in validate()
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D | GrVkTexture.cpp | 117 return (GrBackendObject)&fResource; in getTextureHandle()
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D | GrVkRenderTarget.cpp | 363 return (GrBackendObject)&fResource; in getRenderTargetHandle()
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/external/icu/icu4c/source/common/unicode/ |
D | resbund.h | 484 UResourceBundle *fResource; variable
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