/external/skia/src/core/ |
D | SkBlitter_PM4f.cpp | 19 State fState; member in SkState_Blitter 24 , fState(device.info(), paint, nullptr) in SkState_Blitter() 30 fState.fProc1(fState.fXfer, State::WritableAddr(fDevice, x, y), in blitH() 31 &fState.fPM4f, width, nullptr); in blitH() 41 fState.fProc1(fState.fXfer, device, &fState.fPM4f, 1, &alpha); in blitV() 54 fState.fProc1(fState.fXfer, device, &fState.fPM4f, width, nullptr); in blitRect() 71 fState.fProc1(fState.fXfer, device, &fState.fPM4f, count, nullptr); in blitAntiH() 74 fState.fProc1(fState.fXfer, &device[i], &fState.fPM4f, 1, antialias); in blitAntiH() 86 auto proc = fState.getLCDProc(SkXfermode::kSrcIsSingle_LCDFlag); in blitLCDMask() 99 proc(device, &fState.fPM4f, width, maskRow); in blitLCDMask() [all …]
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D | SkDeviceLooper.cpp | 28 fState = kDone_State; in SkDeviceLooper() 30 fState = kSimple_State; in SkDeviceLooper() 36 fState = kComplex_State; in SkDeviceLooper() 43 SkASSERT(kDone_State != fState); in mapRect() 53 SkASSERT(kDone_State != fState); in mapMatrix() 62 SkASSERT(kComplex_State == fState); in computeCurrBitmapAndClip() 97 switch (fState) { in next() 125 fState = kDone_State; in next()
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D | SkMiniRecorder.cpp | 60 SkMiniRecorder::SkMiniRecorder() : fState(State::kEmpty) {} in SkMiniRecorder() 62 if (fState != State::kEmpty) { in ~SkMiniRecorder() 67 SkASSERT(fState == State::kEmpty); in ~SkMiniRecorder() 71 if (fState != State::kEmpty) { return false; } \ 72 fState = State::k##Type; \ 107 fState = State::kEmpty; \ in detachAsPicture() 110 switch (fState) { in detachAsPicture() 125 fState = State::kEmpty; \ in flushAndReset() 131 switch (fState) { in flushAndReset()
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D | SkBitmapProcShader.cpp | 111 , fState(state) in BitmapProcShaderContext() 114 if (fState->fPixmap.isOpaque() && (255 == this->getPaintAlpha())) { in BitmapProcShaderContext() 118 if (1 == fState->fPixmap.height() && only_scale_and_translate(this->getTotalInverse())) { in BitmapProcShaderContext() 126 fState->~SkBitmapProcState(); in ~BitmapProcShaderContext() 142 const SkBitmapProcState& state = *fState; in shadeSpan() 184 if (fState->getShaderProc32()) { in asAShadeProc() 185 *ctx = fState; in asAShadeProc() 186 return (ShadeProc)fState->getShaderProc32(); in asAShadeProc()
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D | SkDeviceLooper.h | 37 SkASSERT(kDone_State != fState); in getPixmap() 43 SkASSERT(kDone_State != fState); in getRC() 81 State fState; variable
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/external/skia/tests/ |
D | PathOpsThreadedCommon.h | 50 fState.fA = a; in PathOpsThreadedRunnable() 51 fState.fB = b; in PathOpsThreadedRunnable() 52 fState.fC = c; in PathOpsThreadedRunnable() 53 fState.fD = d; in PathOpsThreadedRunnable() 54 fState.fReporter = runner->fReporter; in PathOpsThreadedRunnable() 60 SkASSERT(strlen(str) < sizeof(fState.fSerialNo) - 1); in PathOpsThreadedRunnable() 61 strcpy(fState.fSerialNo, str); in PathOpsThreadedRunnable() 62 fState.fReporter = runner->fReporter; in PathOpsThreadedRunnable() 68 SkASSERT(strlen(str) < sizeof(fState.fSerialNo) - 1); in PathOpsThreadedRunnable() 69 fState.fA = dirNo; in PathOpsThreadedRunnable() [all …]
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D | SkpSkGrTest.cpp | 147 SkASSERT(strlen(str) < sizeof(fState.fResult.fFilename) - 1); in SkpSkGrThreadedRunnable() 148 fState.init(dirNo); in SkpSkGrThreadedRunnable() 149 strcpy(fState.fResult.fFilename, str); in SkpSkGrThreadedRunnable() 150 fState.fReporter = runner->fReporter; in SkpSkGrThreadedRunnable() 156 (*fTestFun)(&fState); in operator ()() 159 SkpSkGrThreadState fState; member in SkpSkGrThreadedRunnable 711 SkpSkGrThreadState& max = testRunner.fRunnables[0]->fState; in DEF_TEST() 713 SkpSkGrThreadState& state = testRunner.fRunnables[dirIndex - 1]->fState; in DEF_TEST()
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/external/skia/gm/ |
D | SkAnimTimer.h | 32 SkAnimTimer() : fBaseTime(0), fCurrTime(0), fState(kStopped_State) {} in SkAnimTimer() 34 bool isStopped() const { return kStopped_State == fState; } in isStopped() 35 bool isRunning() const { return kRunning_State == fState; } in isRunning() 36 bool isPaused() const { return kPaused_State == fState; } in isPaused() 57 if (kRunning_State == fState) { in togglePauseResume() 72 if (kRunning_State == fState) { in updateTime() 107 State fState; variable 113 fState = kStopped_State; in setState() 116 if (kRunning_State == fState) { in setState() 117 fState = kPaused_State; in setState() [all …]
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/external/skia/src/doc/ |
D | SkDocument.cpp | 14 fState = kBetweenPages_State; in SkDocument() 39 switch (fState) { in beginPage() 41 fState = kInPage_State; in beginPage() 55 if (kInPage_State == fState) { in endPage() 56 fState = kBetweenPages_State; in endPage() 63 switch (fState) { in close() 65 fState = kClosed_State; in close() 88 fState = kClosed_State; in abort()
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/external/skia/tools/VisualBench/ |
D | TimingStateMachine.cpp | 23 , fState(kPreWarm_State) in TimingStateMachine() 29 switch (fState) { in nextFrame() 34 fState = kTiming_State; in nextFrame() 54 fState = kPreWarm_State; in nextFrame() 67 fState = kPreWarm_State; in nextFrame() 86 fState = kPreWarm_State; in nextBenchmark()
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D | VisualDebugModule.cpp | 13 : fState(kInit_State) in VisualDebugModule() 22 switch (fState) { in advanceIfNecessary() 36 fState = kPlay_State; in advanceIfNecessary() 49 fState = kInit_State; in advanceIfNecessary() 67 case ' ': fState = kNext_State; break; in onHandleChar()
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/external/skia/platform_tools/android/apps/visualbench/src/main/jni/ |
D | main.cpp | 25 VisualBenchState() : fApp(nullptr), fWindow(nullptr), fState(kInit_State) {} in VisualBenchState() 29 State fState; member 37 if (state->fApp->window != nullptr && kInit_State == state->fState) { in handle_cmd() 55 state->fState = kAnimate_State; in handle_cmd() 59 state->fState = kDestroyRequested_State; in handle_cmd() 120 visualBenchState.fState = kDestroyRequested_State; in android_main() 126 if (kDestroyRequested_State == visualBenchState.fState) { in android_main() 131 visualBenchState.fState = kFinished_State; in android_main()
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/external/skia/include/private/ |
D | SkOncePtr.h | 64 uintptr_t state = sk_atomic_load(&fState, sk_memory_order_acquire); in get() 70 … &fState, &state, (uintptr_t)1, sk_memory_order_relaxed, sk_memory_order_relaxed)) { in get() 74 sk_atomic_store(&fState, state, sk_memory_order_release); in get() 85 state = sk_atomic_load(&fState, sk_memory_order_acquire); in get() 95 auto state = sk_atomic_load(&fState, sk_memory_order_acquire); 103 mutable uintptr_t fState; variable
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/external/skia/src/animator/ |
D | SkAnimateActive.cpp | 31 fState.setCount(animators); in init() 72 fState.setCount(total); in append() 78 SkActive::SkState& testState = fState[oldCount + index]; in append() 81 SkActive::SkState& oldState = fState[inner]; in append() 92 fState.remove(inner); in append() 144 SkState& state = fState[index]; in calcDurations() 202 SkState& state = fState[index]; in immediate() 249 fState[animatorIndex].fTicks = inTime; in getTime() 250 return inTime - fState[animatorIndex].fStartTime; in getTime() 270 int count = fState.count(); in initState() [all …]
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/external/skia/src/gpu/ |
D | GrBatchFlushState.h | 129 Target(GrBatchFlushState* state, GrDrawBatch* batch) : fState(state), fBatch(batch) {} in Target() 133 fState->addASAPUpload(upload); in upload() 140 return fState->hasTokenBeenFlushed(token); in hasTokenBeenFlushed() 142 GrBatchToken currentToken() const { return fState->currentToken(); } in currentToken() 143 GrBatchToken asapToken() const { return fState->asapToken(); } in asapToken() 145 const GrCaps& caps() const { return fState->caps(); } in caps() 147 GrResourceProvider* resourceProvider() const { return fState->resourceProvider(); } in resourceProvider() 151 GrBatchFlushState* state() { return fState; } in state() 154 GrBatchFlushState* fState;
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/external/skia/src/views/ |
D | SkTouchGesture.cpp | 114 fState = kEmpty_State; in reset() 165 fState = kTranslate_State; in touchBegin() 168 fState = kZoom_State; in touchBegin() 206 if (kEmpty_State == fState) { in touchMoved() 241 SkASSERT(kZoom_State == fState); in touchMoved() 283 fState = kEmpty_State; in touchEnd() 287 SkASSERT(kZoom_State == fState); in touchEnd() 288 fState = kEmpty_State; in touchEnd() 291 SkASSERT(kZoom_State == fState); in touchEnd() 321 fState = kEmpty_State; in handleDblTap()
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/external/icu/icu4c/source/common/ |
D | umutex.cpp | 74 &uio.fState, // Destination in umtx_initImplPreInit() 91 previousState = umtx_loadAcquire(uio.fState); in umtx_initImplPreInit() 101 umtx_storeRelease(uio.fState, 2); in umtx_initImplPostInit() 267 int32_t state = uio.fState; in umtx_initImplPreInit() 269 umtx_storeRelease(uio.fState, 1); in umtx_initImplPreInit() 273 while (uio.fState == 1) { in umtx_initImplPreInit() 279 U_ASSERT(uio.fState == 2); in umtx_initImplPreInit() 295 umtx_storeRelease(uio.fState, 2); in umtx_initImplPostInit()
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D | umutex.h | 218 u_atomic_int32_t fState; member 220 void reset() {fState = 0;}; in reset() 221 UBool isReset() {return umtx_loadAcquire(fState) == 0;}; in isReset() 233 if (umtx_loadAcquire(uio.fState) == 2) { in umtx_initOnce() 246 if (umtx_loadAcquire(uio.fState) == 2) { in umtx_initOnce() 261 if (umtx_loadAcquire(uio.fState) != 2 && umtx_initImplPreInit(uio)) { in umtx_initOnce() 277 if (umtx_loadAcquire(uio.fState) == 2) { in umtx_initOnce() 292 if (umtx_loadAcquire(uio.fState) != 2 && umtx_initImplPreInit(uio)) { in umtx_initOnce()
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/external/skia/src/effects/ |
D | SkBlurDrawLooper.cpp | 111 : fLooper(looper), fState(SkBlurDrawLooper::kBeforeEdge) {} in BlurDrawLooperContext() 115 switch (fState) { in next() 119 fState = kDone; in next() 142 fState = kAfterEdge; in next() 146 fState = kDone; in next() 149 SkASSERT(kDone == fState); in next()
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/external/skia/include/views/ |
D | SkWidget.h | 74 SkButtonWidget(uint32_t flags = 0) : SkHasLabelWidget(flags), fState(kOff_State) {} in SkHasLabelWidget() 81 State getButtonState() const { return fState; } in getButtonState() 92 State fState; 236 State getState() const { return fState; } in getState() 244 State fState;
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/external/skia/src/pathops/ |
D | SkOpContour.h | 157 return fState; in globalState() 226 fState = globalState; in init() 252 if (fState->angleCoincidence()) { in missingCoincidence() 361 fState = state; in setGlobalState() 418 SkOpGlobalState* fState;
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/external/skia/include/core/ |
D | SkDocument.h | 177 State getState() const { return fState; } in getState() 182 State fState; variable
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/external/skia/src/gpu/gl/ |
D | SkNullGLContext.cpp | 385 NullInterface(State* state) : fState(SkRef(state)) {} in NullInterface() 387 fState->unref(); in ~NullInterface() 389 State* fState; member in __anon67a7239f0111::NullInterface 592 fState = new ContextState; in SkNullGLContext() 593 GrGLInterface* interface = create_null_interface(fState); in SkNullGLContext() 597 interface->fCallbackData = reinterpret_cast<GrGLInterfaceCallbackData>(fState); in SkNullGLContext() 603 fState->unref(); in ~SkNullGLContext() 606 void SkNullGLContext::onPlatformMakeCurrent() const { set_current_context(fState); } in onPlatformMakeCurrent()
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/external/skia/src/pdf/ |
D | SkPDFDevice.cpp | 592 GraphicStateEntry fState; member 777 if (!contentEntry->fState.fMatrix.invert(&inverse)) { in internalDrawPaint() 1316 SkPDFFont* font = content.entry()->fState.fFont; in drawText() 1385 SkPDFFont* font = content.entry()->fState.fFont; in drawPosText() 1391 font = content.entry()->fState.fFont; in drawPosText() 1585 gsState.updateClip(entry->fState.fClipStack, entry->fState.fClipRegion, in copyContentEntriesToData() 1587 gsState.updateMatrix(entry->fState.fMatrix); in copyContentEntriesToData() 1588 gsState.updateDrawingState(entry->fState); in copyContentEntriesToData() 1879 hasText, &entry->fState); in setUpContentEntry() 1881 entry->fState.compareInitialState(lastContentEntry->fState)) { in setUpContentEntry() [all …]
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/external/dng_sdk/source/ |
D | dng_iptc.cpp | 48 , fState () in dng_iptc() 130 fState .NotEmpty () || in IsEmpty() 546 ParseString (stream, fState, charSet); in Parse() 910 fState, in Spool()
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