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Searched refs:fTextureHandle (Results 1 – 13 of 13) sorted by relevance

/external/skia/src/image/
DSkImage_Gpu.cpp220 yDesc.fTextureHandle = yuvTextureHandles[0]; in NewFromYUVTexturesCopy()
228 uDesc.fTextureHandle = yuvTextureHandles[1]; in NewFromYUVTexturesCopy()
236 vDesc.fTextureHandle = yuvTextureHandles[2]; in NewFromYUVTexturesCopy()
/external/skia/tests/
DGrSurfaceTest.cpp55 backendDesc.fTextureHandle = backendTex; in DEF_GPUTEST_FOR_NULL_CONTEXT()
DEGLImageTest.cpp170 externalDesc.fTextureHandle = reinterpret_cast<GrBackendObject>(&externalTexture); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
DRectangleTextureTest.cpp174 rectangleDesc.fTextureHandle = reinterpret_cast<GrBackendObject>(&rectangleInfo); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
DSurfaceTest.cpp108 wrappedDesc.fTextureHandle = texHandle; in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
437 desc.fTextureHandle = textureObject; in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
904 desc.fTextureHandle = textureObject; in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
DImageFilterCacheTest.cpp202 backendDesc.fTextureHandle = srcTexture->getTextureHandle(); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
DResourceCacheTest.cpp211 desc.fTextureHandle = texHandles[0]; in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
215 desc.fTextureHandle = texHandles[1]; in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
DImageTest.cpp711 backendDesc.fTextureHandle = tex->getTextureHandle(); in DEF_GPUTEST_FOR_NATIVE_CONTEXT()
DGrPorterDuffTest.cpp1169 fakeDesc.fTextureHandle = backendTex;
/external/skia/gm/
Drectangletexture.cpp113 desc.fTextureHandle = reinterpret_cast<GrBackendObject>(&info); in createRectangleTextureImg()
/external/skia/include/gpu/
DGrTypes.h593 GrBackendObject fTextureHandle; member
/external/skia/src/gpu/vk/
DGrVkGpu.cpp560 if (0 == desc.fTextureHandle) { in onWrapBackendTexture()
570 GrVkImage::Resource* imageRsrc = reinterpret_cast<GrVkImage::Resource*>(desc.fTextureHandle); in onWrapBackendTexture()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp540 if (!desc.fTextureHandle) { in onWrapBackendTexture()
544 const GrGLTextureInfo* info = reinterpret_cast<const GrGLTextureInfo*>(desc.fTextureHandle); in onWrapBackendTexture()
557 idDesc.fInfo.fID = static_cast<GrGLuint>(desc.fTextureHandle); in onWrapBackendTexture()
658 if (!desc.fTextureHandle) { in onWrapBackendTextureAsRenderTarget()
662 const GrGLTextureInfo* info = reinterpret_cast<const GrGLTextureInfo*>(desc.fTextureHandle); in onWrapBackendTextureAsRenderTarget()
672 idDesc.fInfo.fID = static_cast<GrGLuint>(desc.fTextureHandle); in onWrapBackendTextureAsRenderTarget()