Searched refs:fTextureUsageSupport (Results 1 – 2 of 2) sorted by relevance
275 bool textureUsageSupport() const { return fTextureUsageSupport; } in textureUsageSupport()398 bool fTextureUsageSupport : 1; variable
35 fTextureUsageSupport = false; in GrGLCaps()106 fTextureUsageSupport = (kGLES_GrGLStandard == standard) && in init()1031 r.appendf("Texture Usage support: %s\n", (fTextureUsageSupport ? "YES": "NO")); in dump()