Searched refs:fTileModeY (Results 1 – 7 of 7) sorted by relevance
/external/skia/src/image/ |
D | SkImageShader.cpp | 19 , fTileModeY(tmy) in SkImageShader() 36 buffer.writeUInt(fTileModeY); in flatten() 50 return SkBitmapProcShader::MakeContext(*this, fTileModeX, fTileModeY, in onCreateContext() 68 str->appendf("ImageShader: ((%s %s) ", gTileModeName[fTileModeX], gTileModeName[fTileModeY]); in toString() 106 SkShader::TileMode tm[] = { fTileModeX, fTileModeY }; in asFragmentProcessor()
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D | SkImageShader.h | 35 const TileMode fTileModeY; variable
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/external/skia/src/core/ |
D | SkBitmapProcShader.cpp | 34 fTileModeY = (uint8_t)tmy; in SkBitmapProcShader() 46 xy[1] = (TileMode)fTileModeY; in onIsABitmap() 68 buffer.writeUInt(fTileModeY); in flatten() 98 return MakeContext(*this, (TileMode)fTileModeX, (TileMode)fTileModeY, in onCreateContext() 279 gTileModeName[fTileModeY]); in toString() 319 (TileMode)fTileModeY, in asFragmentProcessor()
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D | SkBitmapProcState.cpp | 45 fTileModeY = tmy; in SkBitmapProcState() 54 fTileModeY = tmy; in SkBitmapProcState() 157 SkShader::kClamp_TileMode == fTileModeY; in chooseProcs() 502 SkShader::kClamp_TileMode != s.fTileModeY) { in S32_D32_constX_shaderproc() 512 switch (s.fTileModeY) { in S32_D32_constX_shaderproc() 532 SkShader::kClamp_TileMode != s.fTileModeY)) { in S32_D32_constX_shaderproc() 538 switch (s.fTileModeY) { in S32_D32_constX_shaderproc() 635 SkShader::TileMode ty = (SkShader::TileMode)fTileModeY; in chooseShaderProc32()
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D | SkBitmapProcState_matrixProcs.cpp | 489 fIntTileProcY = choose_int_tile_proc(fTileModeY); in chooseMatrixProc() 510 if (SkShader::kClamp_TileMode == fTileModeX && SkShader::kClamp_TileMode == fTileModeY) { in chooseMatrixProc() 521 if (SkShader::kRepeat_TileMode == fTileModeX && SkShader::kRepeat_TileMode == fTileModeY) { in chooseMatrixProc() 526 fTileProcY = choose_tile_proc(fTileModeY); in chooseMatrixProc() 528 fTileLowBitsProcY = choose_tile_lowbits_proc(fTileModeY); in chooseMatrixProc()
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D | SkBitmapProcShader.h | 61 uint8_t fTileModeX, fTileModeY; variable
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D | SkBitmapProcState.h | 75 uint8_t fTileModeY; // CONSTRUCTOR member
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