Searched refs:fWriteMasks (Results 1 – 2 of 2) sorted by relevance
266 settings[0].fWriteMasks[kFront_Face] |= stencilClipMask; in GetClipPasses()269 settings[0].fWriteMasks[kBack_Face] = in GetClipPasses()270 settings[0].fWriteMasks[kFront_Face]; in GetClipPasses()306 settings[0].fWriteMasks[kFront_Face] |= stencilClipMask; in GetClipPasses()307 settings[0].fWriteMasks[kBack_Face] = in GetClipPasses()308 settings[0].fWriteMasks[kFront_Face]; in GetClipPasses()311 settings[1].fWriteMasks[kFront_Face] &= ~stencilClipMask; in GetClipPasses()312 settings[1].fWriteMasks[kBack_Face] &= in GetClipPasses()313 settings[1].fWriteMasks[kFront_Face]; in GetClipPasses()365 settings[0].fWriteMasks[kFront_Face] |= stencilClipMask; in GetClipPasses()[all …]
113 uint16_t fWriteMasks[2]; // stencil write masks member187 uint16_t writeMask(Face f) const { return fWriteMasks[f]; } in writeMask()194 void setWriteMask(Face f, unsigned short writeMask) { fWriteMasks[f] = writeMask; } in setWriteMask()202 fWriteMasks[kBack_Face] = fWriteMasks[kFront_Face]; in copyFrontSettingsToBack()217 fWriteMasks[kFront_Face] = fWriteMasks[kBack_Face] = writeMask; in setSame()234 fWriteMasks[kFront_Face] != fWriteMasks[kBack_Face]; in isTwoSided()