Searched refs:f_opacity (Results 1 – 3 of 3) sorted by relevance
63 SkString f_opacity; variable
165 current.f_opacity.set("0"); in flush()388 SkString& opacity = current.f_opacity; in writeChangedElements()418 SkString& opacity = current.f_opacity; in writeChangedElements()
47 fEmptyPaint.f_opacity.set("1"); in SkSVGParser()