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/external/autotest/client/site_tests/graphics_dEQP/expectations/haswell/
DdEQP-GLES2.functional.QualityWarning.bz2
/external/autotest/client/site_tests/graphics_dEQP/expectations/baytrail/
DdEQP-GLES2.functional.QualityWarning.bz2 ... 1dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_rbo_rbo 2dEQP-GLES2 ...
/external/autotest/client/site_tests/graphics_dEQP/expectations/sandybridge/
DdEQP-GLES2.functional.QualityWarning.bz2
/external/autotest/client/site_tests/graphics_dEQP/expectations/broadwell/
DdEQP-GLES2.functional.QualityWarning.bz2 ... 1dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_rbo_rbo 2dEQP-GLES2 ...
DdEQP-GLES3.functional.QualityWarning.bz2 ... 1dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.red_float
/external/autotest/client/site_tests/graphics_dEQP/expectations/braswell/
DdEQP-GLES2.functional.QualityWarning.bz2 ... 1dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_rbo_rbo 2dEQP-GLES2 ...
/external/autotest/client/site_tests/graphics_dEQP/expectations/ivybridge/
DdEQP-GLES2.functional.QualityWarning.bz2 ... 1dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_rbo_rbo 2dEQP-GLES2 ...
/external/autotest/client/site_tests/graphics_dEQP/expectations/skylake/
DdEQP-GLES2.functional.QualityWarning.bz2 ... 1dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_rbo_rbo 2dEQP-GLES2 ...
/external/deqp/android/cts/master/
Dgles3-rotate-reverse-portrait.txt83 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_mediump
84 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_highp
85 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_mediump
86 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_highp
165 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_mediump
166 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_highp
167 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_mediump
168 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_highp
271 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_mediump
272 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_highp
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Dgles3-rotate-reverse-landscape.txt83 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_mediump
84 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_highp
85 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_mediump
86 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_highp
165 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_mediump
166 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_highp
167 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_mediump
168 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_highp
271 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_mediump
272 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_highp
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Dgles3-rotate-portrait.txt83 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_mediump
84 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_highp
85 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_mediump
86 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_highp
165 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_mediump
166 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_highp
167 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_mediump
168 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_highp
271 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_mediump
272 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_highp
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Dgles3-rotate-landscape.txt83 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_mediump
84 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_highp
85 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_mediump
86 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_highp
165 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_mediump
166 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_highp
167 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_mediump
168 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_highp
271 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_mediump
272 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_highp
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/external/deqp/android/cts/mnc/
Dgles3-rotate-portrait.txt83 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_mediump
84 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_highp
85 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_mediump
86 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_highp
165 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_mediump
166 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_highp
167 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_mediump
168 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_highp
271 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_mediump
272 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_highp
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Dgles3-rotate-reverse-portrait.txt83 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_mediump
84 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_highp
85 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_mediump
86 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_highp
165 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_mediump
166 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_highp
167 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_mediump
168 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_highp
271 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_mediump
272 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_highp
[all …]
Dgles3-rotate-landscape.txt83 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_mediump
84 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_highp
85 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_mediump
86 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_highp
165 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_mediump
166 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_highp
167 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_mediump
168 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_highp
271 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_mediump
272 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_highp
[all …]
Dgles3-rotate-reverse-landscape.txt83 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_mediump
84 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_highp
85 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_mediump
86 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_highp
165 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_mediump
166 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_highp
167 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_mediump
168 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_highp
271 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_mediump
272 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_highp
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/external/autotest/client/site_tests/graphics_dEQP/expectations/rogue/
DdEQP-GLES2.functional.NotSupported.bz2 ... 1dEQP-GLES2.functional.fbo.api.attach_to_default_fbo 2dEQP-GLES2.functional ...
DdEQP-GLES2.functional.Fail.bz2 ... 1dEQP-GLES2.functional.fbo.api.attach_names 2dEQP-GLES2.functional ...
DdEQP-GLES2.functional.QualityWarning.bz2
DdEQP-GLES2.capability.NotSupported.bz2 ... GL_QCOM_performance_monitor_global_mode 12dEQP-GLES2.capability.extensions.fbo.GL_APPLE_framebuffer_multisample 13dEQP-GLES2.capability.extensions ...
/external/deqp/modules/gles2/functional/
Des2fNegativeVertexArrayApiTests.cpp142 GLuint fbo; in init()
143 glGenFramebuffers(1, &fbo); in init()
144 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
149 glDeleteFramebuffers(1, &fbo); in init()
169 GLuint fbo; in init()
170 glGenFramebuffers(1, &fbo); in init()
171 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
176 glDeleteFramebuffers(1, &fbo); in init()
195 GLuint fbo; in init()
196 glGenFramebuffers(1, &fbo); in init()
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/external/deqp/modules/gles3/functional/
Des3fNegativeVertexArrayApiTests.cpp266 GLuint fbo; in init()
279 glGenFramebuffers(1, &fbo); in init()
280 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
285 glDeleteFramebuffers(1, &fbo); in init()
293 GLuint fbo; in init()
306 glGenFramebuffers(1, &fbo); in init()
307 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
312 glDeleteFramebuffers(1, &fbo); in init()
319 GLuint fbo; in init()
332 glGenFramebuffers(1, &fbo); in init()
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Des3fNegativeBufferApiTests.cpp189 GLuint fbo; in init()
190 glGenFramebuffers(1, &fbo); in init()
191 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
197 glDeleteFramebuffers(1, &fbo); in init()
234 deUint32 fbo; in init()
240 glGenFramebuffers (1, &fbo); in init()
241 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init()
305 glDeleteFramebuffers (1, &fbo); in init()
410 deUint32 fbo; in init()
416 glGenFramebuffers (1, &fbo); in init()
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/environment/
DDirectionalShadowLight.java34 protected FrameBuffer fbo; field in DirectionalShadowLight
44 fbo = new FrameBuffer(Format.RGBA8888, shadowMapWidth, shadowMapHeight, true); in DirectionalShadowLight()
79 final int w = fbo.getWidth(); in begin()
80 final int h = fbo.getHeight(); in begin()
81 fbo.begin(); in begin()
91 fbo.end(); in end()
95 return fbo; in getFrameBuffer()
109 textureDesc.texture = fbo.getColorBufferTexture(); in getDepthMap()
115 if (fbo != null) fbo.dispose(); in dispose()
116 fbo = null; in dispose()
/external/deqp/modules/gles31/functional/
Des31fNegativeVertexArrayApiTests.cpp385 GLuint fbo = 0; in draw_arrays() local
404 ctx.glGenFramebuffers(1, &fbo); in draw_arrays()
405 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_arrays()
410 ctx.glDeleteFramebuffers(1, &fbo); in draw_arrays()
418 GLuint fbo = 0; in draw_arrays_invalid_program() local
432 ctx.glGenFramebuffers(1, &fbo); in draw_arrays_invalid_program()
433 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_arrays_invalid_program()
438 ctx.glDeleteFramebuffers(1, &fbo); in draw_arrays_invalid_program()
445 GLuint fbo = 0; in draw_arrays_incomplete_primitive() local
464 ctx.glGenFramebuffers(1, &fbo); in draw_arrays_incomplete_primitive()
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