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Searched refs:findKey (Results 1 – 16 of 16) sorted by relevance

/external/skia/src/animator/
DSkAnimateMaker.h66 bool findKey(SkDisplayable* displayable, const char** string) const { in findKey() function
67 return fIDs.findKey(displayable, string); in findKey()
DSkAnimatorScript.cpp432 bool success = ids->findKey(displayable, &key);
469 SkDEBUGCODE(bool success = ) maker->findKey(displayable, &id); in Unbox()
DSkAnimateMaker.cpp78 if (findKey(displayable, &script) == false) in computeID()
DSkAnimatorScript2.cpp336 bool success = fEngine->getMaker().findKey(displayable, &id); in convert()
DSkMemberInfo.cpp262 maker.findKey(scriptValue.fOperand.fDisplayable, &charPtr); in setValue()
/external/skia/include/private/
DSkTDict.h73 bool findKey(T& value, const char** name) const { in findKey() function
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/
DBaseShadowSystem.java342 if (!lightFilter.filter(spotCameras.findKey(lp, true), lp.camera, this.camera)) { in nextSpot()
366 …if (!lightFilter.filter(pointCameras.findKey(currentPointProperties, true), lp.camera, this.camera… in nextPoint()
/external/libgdx/gdx/src/com/badlogic/gdx/utils/
DIntFloatMap.java490 public int findKey (float value, int notFound) { in findKey() method in IntFloatMap
DObjectIntMap.java441 public K findKey (int value) { in findKey() method in ObjectIntMap
DObjectFloatMap.java440 public K findKey (float value) { in findKey() method in ObjectFloatMap
DIntIntMap.java477 public int findKey (int value, int notFound) { in findKey() method in IntIntMap
DIntMap.java487 public int findKey (Object value, boolean identity, int notFound) { in findKey() method in IntMap
DIdentityMap.java444 public K findKey (Object value, boolean identity) { in findKey() method in IdentityMap
DObjectMap.java462 public K findKey (Object value, boolean identity) { in findKey() method in ObjectMap
DLongMap.java484 public long findKey (Object value, boolean identity, long notFound) { in findKey() method in LongMap
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ui/
DSkin.java323 return typeResources.findKey(resource, true); in find()