Searched refs:first_pos (Results 1 – 8 of 8) sorted by relevance
140 SkScalar first_pos = 0; in GradientShaderBase4fContext() local146 SkTSwap(first_pos, last_pos); in GradientShaderBase4fContext()155 clamp_color, first_pos, in GradientShaderBase4fContext()161 SkScalar prev_pos = first_pos; in GradientShaderBase4fContext()
500 use_pos = first_pos(); in NextUsePosition()522 UsePosition* pos = first_pos(); in PreviousUsePositionRegisterIsBeneficial()665 ? first_pos() in DetachAt()714 for (UsePosition* pos = first_pos(); pos != nullptr; pos = pos->next()) { in ConvertUsesToOperand()742 UsePosition* pos = first_pos(); in ShouldBeAllocatedBefore()744 UsePosition* other_pos = other->first_pos(); in ShouldBeAllocatedBefore()753 for (UsePosition* pos = first_pos(); pos != nullptr; pos = pos->next()) { in SetUseHints()973 if (splinter()->first_pos() == nullptr) { in Splinter()981 if (splinter()->first_pos() != nullptr && in Splinter()983 splinter()->last_pos_ = splinter()->first_pos(); in Splinter()[all …]
599 UsePosition* current_pos = range->first_pos(); in PrintLiveRange()
310 UsePosition* first_pos() const { return first_pos_; } in first_pos() function
60 UsePosition* p1 = first->first_pos(); in RangesMatch()61 UsePosition* p2 = second->first_pos(); in RangesMatch()
150 if (use_pos == NULL) use_pos = first_pos(); in NextUsePosition()171 UsePosition* pos = first_pos(); in PreviousUsePositionRegisterIsBeneficial()347 UsePosition* pos = first_pos(); in ShouldBeAllocatedBefore()349 UsePosition* other_pos = other->first_pos(); in ShouldBeAllocatedBefore()454 UsePosition* use_pos = first_pos(); in ConvertOperands()1347 PrintF("First use is at %d\n", range->first_pos()->pos().Value()); in BuildLiveRanges()
197 UsePosition* first_pos() const { return first_pos_; } in first_pos() function
13592 UsePosition* current_pos = range->first_pos(); in TraceLiveRange()