Searched refs:fixed_plane (Results 1 – 1 of 1) sorted by relevance
169 static GLfloat fixed_plane[6][4] = { variable228 buf[offset + i * 4 + 0] = fixed_plane[i][0]; in brw_upload_constant_buffer()229 buf[offset + i * 4 + 1] = fixed_plane[i][1]; in brw_upload_constant_buffer()230 buf[offset + i * 4 + 2] = fixed_plane[i][2]; in brw_upload_constant_buffer()231 buf[offset + i * 4 + 3] = fixed_plane[i][3]; in brw_upload_constant_buffer()