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Searched refs:forceActivation (Results 1 – 3 of 3) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
DbtCollisionObject.cpp63 void btCollisionObject::activate(bool forceActivation) const in activate()
65 if (forceActivation || !(m_collisionFlags & (CF_STATIC_OBJECT|CF_KINEMATIC_OBJECT))) in activate()
DbtCollisionObject.h284 void activate(bool forceActivation = false) const; in ATTRIBUTE_ALIGNED16()
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
DbtCollisionObject.java269 public void activate(boolean forceActivation) { in activate() argument
270 CollisionJNI.btCollisionObject_activate__SWIG_0(swigCPtr, this, forceActivation); in activate()