/external/vulkan-validation-layers/libs/glm/gtc/ |
D | matrix_transform.hpp | 186 T const & fovy, 217 T fovy, T aspect, T near); 228 T fovy, T aspect, T near);
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D | matrix_transform.inl | 220 valType const & fovy, argument 230 valType const rad = fovy; 233 valType const rad = glm::radians(fovy); 282 T fovy, argument 288 T const range = tan(fovy / T(2)) * zNear; 291 T const range = tan(radians(fovy / T(2))) * zNear; 310 T fovy, argument 316 T range = tan(fovy / T(2)) * zNear; 319 T range = tan(radians(fovy / T(2))) * zNear;
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | matrixop.c | 167 float fovy, float aspect, in Matrix4x4_Perspective() argument 171 frustumH = tanf(fovy / 360.f * PI) * nearZ; in Matrix4x4_Perspective()
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D | matrixop.h | 41 extern void Matrix4x4_Perspective(Matrix4x4 mat, float fovy, float aspect,
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D | demo.c | 716 static void gluPerspective(GLfloat fovy, GLfloat aspect, in gluPerspective() argument 721 ymax = zNear * (GLfloat)tan(fovy * PI / 360); in gluPerspective()
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/external/chromium-trace/catapult/tracing/third_party/gl-matrix/spec/gl-matrix/ |
D | mat4-spec.js | 522 var fovy = Math.PI * 0.5; 523 beforeEach(function() { result = mat4.perspective(out, fovy, 1, 0, 1); });
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DIMath.js | 669 J3DIMatrix4.prototype.perspective = function(fovy, aspect, zNear, zFar) argument 671 var top = Math.tan(fovy * Math.PI / 360) * zNear;
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/external/chromium-trace/catapult/tracing/third_party/gl-matrix/src/gl-matrix/ |
D | mat4.js | 1077 mat4.perspective = function (out, fovy, aspect, near, far) { argument 1078 var f = 1.0 / Math.tan(fovy / 2),
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/external/libgdx/gdx/src/com/badlogic/gdx/math/ |
D | Matrix4.java | 478 public Matrix4 setToProjection (float near, float far, float fovy, float aspectRatio) { in setToProjection() argument 480 float l_fd = (float)(1.0 / Math.tan((fovy * (Math.PI / 180)) / 2.0)); in setToProjection()
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/external/opencv/cv/src/ |
D | cvcalibration.cpp | 1757 double apertureWidth, double apertureHeight, double *fovx, double *fovy, in cvCalibrationMatrixValues() argument 1800 if(fovy) in cvCalibrationMatrixValues() 1801 *fovy = 2 * atan(imgHeight / (2 * alphay)) * 180.0 / CV_PI; in cvCalibrationMatrixValues()
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/external/opencv/cv/include/ |
D | cv.h | 1304 double *fovy CV_DEFAULT(NULL), in LOAD_CHDL()
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/math/ |
D | Matrix4.java | 556 public Matrix4 setToProjection (float near, float far, float fovy, float aspectRatio) { in setToProjection() argument 558 float l_fd = (float)(1.0 / Math.tan((fovy * (Math.PI / 180)) / 2.0)); in setToProjection()
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/external/chromium-trace/catapult/tracing/third_party/gl-matrix/dist/ |
D | gl-matrix.js | 2462 mat4.perspective = function (out, fovy, aspect, near, far) { 2463 var f = 1.0 / Math.tan(fovy / 2),
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