/external/autotest/client/deps/glbench/src/ |
D | cleartest.cc | 41 RunTest(this, "clear_color", g_width * g_height, g_width, g_height, true); in Run() 44 RunTest(this, "clear_depth", g_width * g_height, g_width, g_height, true); in Run() 48 g_width * g_height, g_width, g_height, true); in Run() 52 g_width * g_height, g_width, g_height, true); in Run() 56 g_width * g_height, g_width, g_height, true); in Run()
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D | varyingsandddxytest.cc | 166 glViewport(0, 0, g_width, g_height); in Run() 185 "varyings_shader_1", g_width * g_height, g_width, g_height, true); in Run() 190 "varyings_shader_2", g_width * g_height, g_width, g_height, true); in Run() 195 "varyings_shader_4", g_width * g_height, g_width, g_height, true); in Run() 200 "varyings_shader_8", g_width * g_height, g_width, g_height, true); in Run() 205 RunTest(this, "ddx_shader", g_width * g_height, g_width, g_height, true); in Run() 209 RunTest(this, "ddy_shader", g_width * g_height, g_width, g_height, true); in Run()
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D | readpixeltest.cc | 32 glReadPixels(0, 0, g_width, g_height, GL_RGBA, GL_UNSIGNED_BYTE, pixels_); in TestFunc() 35 glReadPixels(0, 0, g_width, g_height, GL_RGBA, GL_UNSIGNED_BYTE, pixels_); in TestFunc() 42 const int row_size = g_width * 4; in Run() 48 RunTest(this, "pixel_read", g_width * g_height, g_width, g_height, true); in Run() 53 RunTest(this, "pixel_read_2", g_width * g_height, g_width, g_height, true); in Run() 56 RunTest(this, "pixel_read_3", g_width * g_height, g_width, g_height, true); in Run()
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D | xlib_window.cc | 18 GLint g_width = WINDOW_WIDTH; variable 41 g_width = g_width == -1 ? attributes.width : g_width; in XlibInit() 55 0, 0, g_width, g_height, 0, in XlibInit() 63 g_width = attributes.width; in XlibInit()
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D | attributefetchtest.cc | 95 glViewport(0, 0, g_width, g_height); in Run() 99 CreateLattice(&vertices, &vertex_buffer_size, 1.f / g_width, 1.f / g_height, in Run() 120 RunTest(this, "attribute_fetch_shader", count_, g_width, g_height, true); in Run() 125 "attribute_fetch_shader_2_attr", count_, g_width, g_height, true); in Run() 130 "attribute_fetch_shader_4_attr", count_, g_width, g_height, true); in Run() 135 "attribute_fetch_shader_8_attr", count_, g_width, g_height, true); in Run()
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D | trianglesetuptest.cc | 39 glViewport(0, 0, g_width, g_height); in Run() 49 CreateLattice(&vertices, &vertex_buffer_size, 1.f / g_width, 1.f / g_height, in Run() 74 RunTest(this, "triangle_setup", count_ / 3, g_width, g_height, true); in Run() 76 RunTest(this, "triangle_setup_all_culled", count_ / 3, g_width, g_height, true); in Run() 93 RunTest(this, "triangle_setup_half_culled", count_ / 3, g_width, g_height, true); in Run()
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D | testbase.cc | 181 FillRateTestNormalSubWindow(name, g_width, g_height); in FillRateTestNormal() 200 RunTest(this, buffer, g_width * g_height, g_width, g_height, true); in FillRateTestBlendDepth() 208 RunTest(this, buffer, g_width * g_height, g_width, g_height, true); in FillRateTestBlendDepth() 215 RunTest(this, buffer, g_width * g_height, g_width, g_height, true); in FillRateTestBlendDepth()
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D | windowmanagertest.cc | 84 g_width = -1; in main() 98 if (viewport[0] < g_width || viewport[1] < g_height) { in main() 102 glViewport(0, 0, g_width, g_height); in main() 104 unsigned char* bitmap = CreateBitmap(g_height, g_width); in main() 106 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, g_height, g_width, 0, in main()
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D | waffle_stuff.cc | 12 GLint g_width = WINDOW_WIDTH; variable 130 if (g_width == -1 && g_height == -1) { in InitOnce() 136 GetSurfaceSize(&g_width, &g_height); in InitOnce() 138 surface_ = waffle_window_create(config_, g_width, g_height); in InitOnce()
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D | fillratetest.cc | 139 g_width, g_height); in Run() 147 g_width, g_height); in Run() 155 g_width, g_height); in Run() 244 glViewport(0, 0, g_width, g_height); in Run()
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D | texturetest.cc | 38 2.f / g_width, 0.f, in Run() 40 2.f / g_width, 2.f / g_height, in Run() 114 RunTest(this, name.c_str(), buffer_size, g_width, g_height, true); in Run()
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D | glinterfacetest.cc | 67 RunTest(this, (test_name_base + "nogl").c_str(), 1.0, g_width, g_height, false); in Run() 73 RunTest(this, (test_name_base + "glsimple").c_str(), 1.0, g_width, g_height, false); in Run()
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D | main.cc | 89 if (size[0] < g_width || size[1] < g_height) { in PassesSanityCheck() 96 if (size[0] < g_width || size[0] < g_height) { in PassesSanityCheck()
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D | egl_stuff.cc | 29 eglQuerySurface(display_, surface_, EGL_WIDTH, &g_width); in Init()
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D | main.h | 113 extern GLint g_width;
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D | yuvtest.cc | 244 std::min(YUV2RGB_WIDTH, g_width), in Run()
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