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Searched refs:getFloatBuffer (Results 1 – 23 of 23) sorted by relevance

/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/
DMirrorModifier.java106 FloatBuffer position = mesh.getFloatBuffer(Type.Position); in apply()
107 FloatBuffer bindPosePosition = mesh.getFloatBuffer(Type.BindPosePosition); in apply()
109 FloatBuffer clonePosition = clone.getFloatBuffer(Type.Position); in apply()
110 … FloatBuffer cloneBindPosePosition = clone.getFloatBuffer(Type.BindPosePosition); in apply()
111 FloatBuffer cloneNormals = clone.getFloatBuffer(Type.Normal); in apply()
112 … FloatBuffer cloneBindPoseNormals = clone.getFloatBuffer(Type.BindPoseNormal); in apply()
/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
DCylinder.java230 setBuffer(Type.Position, 3, createVector3Buffer(getFloatBuffer(Type.Position), vertCount)); in updateGeometry()
233 setBuffer(Type.Normal, 3, createVector3Buffer(getFloatBuffer(Type.Normal), vertCount)); in updateGeometry()
280 FloatBuffer nb = getFloatBuffer(Type.Normal); in updateGeometry()
281 FloatBuffer pb = getFloatBuffer(Type.Position); in updateGeometry()
282 FloatBuffer tb = getFloatBuffer(Type.TexCoord); in updateGeometry()
/external/jmonkeyengine/engine/src/core/com/jme3/effect/shapes/
DEmitterMeshVertexShape.java55 float[] vertexTable = BufferUtils.getFloatArray(mesh.getFloatBuffer(Type.Position)); in setMeshes()
56 float[] normalTable = BufferUtils.getFloatArray(mesh.getFloatBuffer(Type.Normal)); in setMeshes()
DEmitterMeshFaceShape.java37 … Vector3f[] vertexTable = BufferUtils.getVector3Array(mesh.getFloatBuffer(Type.Position)); in setMeshes()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
DUVProjectionGenerator.java34 FloatBuffer positions = mesh.getFloatBuffer(VertexBuffer.Type.Position); in flatProjection()
117 FloatBuffer positions = mesh.getFloatBuffer(VertexBuffer.Type.Position); in tubeProjection()
176 FloatBuffer positions = mesh.getFloatBuffer(VertexBuffer.Type.Position); in sphereProjection()
DUVCoordinatesGenerator.java110 inputData = BufferUtils.getFloatArray(mesh.getFloatBuffer(VertexBuffer.Type.Position)); in generateUVCoordinates()
126 inputData = BufferUtils.getFloatArray(mesh.getFloatBuffer(VertexBuffer.Type.Normal)); in generateUVCoordinates()
287 FloatBuffer positions = mesh.getFloatBuffer(VertexBuffer.Type.Position); in getBoundingTube()
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/
DDebugShapeFactory.java127 mesh.getFloatBuffer(Type.Position).clear(); in getDebugMesh()
131 mesh.getFloatBuffer(Type.Position).clear(); in getDebugMesh()
DConverter.java233 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position); in convert()
263 FloatBuffer vertices = jmeMesh.getFloatBuffer(Type.Position); in convert()
274 jmeMesh.getFloatBuffer(Type.Position).clear(); in convert()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/util/
DNativeMeshUtil.java56 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position); in getTriangleIndexVertexArray()
DDebugShapeFactory.java118 mesh.getFloatBuffer(Type.Position).clear(); in getDebugMesh()
/external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/
DSkeletonPoints.java67 FloatBuffer posBuf = getFloatBuffer(Type.Position); in updateGeometry()
DSkeletonWire.java96 FloatBuffer posBuf = getFloatBuffer(Type.Position); in updateGeometry()
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/lodcalc/util/
DEntropyComputeUtil.java30 FloatBuffer positions = terrainBlock.getFloatBuffer(Type.Position); in computeLodEntropy()
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/
DHullCollisionShape.java68 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position); in getPoints()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/
DHullCollisionShape.java87 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position); in getPoints()
DGImpactCollisionShape.java83 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position); in createCollisionMesh()
DMeshCollisionShape.java80 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position); in createCollisionMesh()
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ragdoll/
DRagdollUtils.java60 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position); in buildPointMapForMesh()
195 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position); in getPoints()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/
DConstraintShrinkWrap.java55 FloatBuffer floatBuffer = mesh.getFloatBuffer(Type.Position); in bakeConstraint()
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
DTerrainPatch.java258 return store.set(getMesh().getFloatBuffer(Type.TexCoord).get(idx*2), in getTex()
259 getMesh().getFloatBuffer(Type.TexCoord).get(idx*2+1) ); in getTex()
266 …return getMesh().getFloatBuffer(Type.Position).get(idx*3+1); // 3 floats per entry (x,y,z), the +1… in getHeightmapHeight()
298 float h = getMesh().getFloatBuffer(Type.Position).get(idx*3+1); in setHeight()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/curves/
DCurvesHelper.java390 float[] curvePoints = BufferUtils.getFloatArray(curve.getFloatBuffer(Type.Position)); in applyBevelAndTaper()
399 taperPoints = BufferUtils.getFloatArray(taperObject.getFloatBuffer(Type.Position)); in applyBevelAndTaper()
419 FloatBuffer positions = mesh.getFloatBuffer(Type.Position); in applyBevelAndTaper()
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/
DOBJLoader.java414 && mesh.getFloatBuffer(Type.Normal) == null){ in createGeometry()
/external/jmonkeyengine/engine/src/core/com/jme3/scene/
DMesh.java979 public FloatBuffer getFloatBuffer(Type type) { in getFloatBuffer() method in Mesh