Searched refs:getSampler (Results 1 – 20 of 20) sorted by relevance
389 m_emptyTex1D.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext()390 m_emptyTex1D.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext()391 m_emptyTex1D.getSampler().minFilter = tcu::Sampler::NEAREST; in ReferenceContext()392 m_emptyTex1D.getSampler().magFilter = tcu::Sampler::NEAREST; in ReferenceContext()397 m_emptyTex2D.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext()398 m_emptyTex2D.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext()399 m_emptyTex2D.getSampler().minFilter = tcu::Sampler::NEAREST; in ReferenceContext()400 m_emptyTex2D.getSampler().magFilter = tcu::Sampler::NEAREST; in ReferenceContext()405 m_emptyTexCube.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext()406 m_emptyTexCube.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext()[all …]
101 const tcu::Sampler& getSampler (void) const { return m_sampler; } in getSampler() function in sglr::rc::Texture102 tcu::Sampler& getSampler (void) { return m_sampler; } in getSampler() function in sglr::rc::Texture
47 SkSampler* getSampler(bool createIfNecessary) override { in getSampler() function
57 SkSampler* getSampler(bool createIfNecessary) override;
36 SkSampler* getSampler(bool createIfNecessary) override { in getSampler() function
39 SkSampler* getSampler(bool createIfNecessary) override { in getSampler() function
62 SkSampler* getSampler(bool createIfNecessary) override {
104 SkSampler* getSampler(bool createIfNecessary) override;
92 SkSampler* getSampler(bool createIfNecessary) override;
317 SkSampler* SkIcoCodec::getSampler(bool createIfNecessary) { in getSampler() function in SkIcoCodec318 return fCurrScanlineCodec ? fCurrScanlineCodec->getSampler(createIfNecessary) : nullptr; in getSampler()
135 SkSampler* getSampler(bool createIfNecessary) override { in getSampler() function
185 SkSampler* sampler = this->codec()->getSampler(true); in sampledDecode()
355 SkSampler* sampler = this->getSampler(false); in fillIncompleteImage()
514 SkSampler* SkBmpRLECodec::getSampler(bool /*createIfNecessary*/) { in getSampler() function in SkBmpRLECodec
396 SkSampler* SkJpegCodec::getSampler(bool createIfNecessary) { in getSampler() function in SkJpegCodec
689 virtual SkSampler* getSampler(bool /*createIfNecessary*/) { return nullptr; } in getSampler() function
101 const tcu::Sampler& getSampler (void) const { return m_sampler; } in getSampler() function in deqp::gls::TextureBinding
279 textures[ndx].sampler = binding.getSampler(); in ShaderEvalContext()490 const tcu::Sampler& sampler = tex.getSampler(); in setupDefaultInputs()
85 const tcu::Sampler& getSampler (void) const { return m_sampler; } in getSampler() function in vkt::sr::TextureBinding
319 textures[ndx].sampler = binding.getSampler(); in ShaderEvalContext()947 const tcu::Sampler& refSampler = textureBinding.getSampler(); in useSampler2D()