Searched refs:getShaderType (Results 1 – 16 of 16) sorted by relevance
288 switch (MFI->getShaderType()) { in EmitProgramInfoR600()297 switch (MFI->getShaderType()) { in EmitProgramInfoR600()312 if (MFI->getShaderType() == ShaderType::COMPUTE) { in EmitProgramInfoR600()537 unsigned RsrcReg = getRsrcReg(MFI->getShaderType()); in EmitProgramInfoSI()539 if (MFI->getShaderType() == ShaderType::COMPUTE) { in EmitProgramInfoSI()562 if (MFI->getShaderType() == ShaderType::PIXEL) { in EmitProgramInfoSI()
77 if (getShaderType() == ShaderType::COMPUTE) in SIMachineFunctionInfo()179 return getShaderType() == ShaderType::COMPUTE ? 256 : ST.getWavefrontSize(); in getMaximumWorkGroupSize()
19 ShaderType = AMDGPU::getShaderType(*MF.getFunction()); in AMDGPUMachineFunction()
66 "->getShaderType() == ShaderType::COMPUTE",72 "->getShaderType() == ShaderType::COMPUTE",
36 unsigned getShaderType() const { in getShaderType() function
155 if (MBB.getParent()->getInfo<SIMachineFunctionInfo>()->getShaderType() != in SkipIfDead()308 assert(MFI->getShaderType() == ShaderType::PIXEL || in Kill()309 MFI->getShaderType() == ShaderType::GEOMETRY); in Kill()561 if (NeedWQM && MFI->getShaderType() == ShaderType::PIXEL) { in runOnMachineFunction()
131 return MFI->getShaderType() == ShaderType::COMPUTE || EnableVGPRSpilling; in isVGPRSpillingEnabled()
138 unsigned ShaderType = AMDGPU::getShaderType(*F); in isArgPassedInSGPR()
65 if (AMDGPU::getShaderType(F) == ShaderType::COMPUTE) in runOnFunction()
481 CFStack CFStack(ST, MFI->getShaderType()); in runOnMachineFunction()488 if (MFI->getShaderType() == ShaderType::VERTEX) { in runOnMachineFunction()
584 if (Subtarget->isAmdHsaOS() && Info->getShaderType() != ShaderType::COMPUTE) { in LowerFormalArguments()600 if (Info->getShaderType() == ShaderType::PIXEL && !Arg.Flags.isInReg() && in LowerFormalArguments()616 if (Info->getShaderType() != ShaderType::COMPUTE && Arg.VT.isVector()) { in LowerFormalArguments()632 } else if (Info->getShaderType() != ShaderType::COMPUTE) { in LowerFormalArguments()642 if (Info->getShaderType() == ShaderType::PIXEL && in LowerFormalArguments()649 if (Info->getShaderType() == ShaderType::COMPUTE) { in LowerFormalArguments()
208 return MFI->getShaderType() != ShaderType::COMPUTE && in usesVertexCache()219 return (MFI->getShaderType() == ShaderType::COMPUTE && in usesTextureCache()
1667 if (MFI->getShaderType() != ShaderType::COMPUTE) { in LowerFormalArguments()
703 if (MFI->getShaderType() == ShaderType::COMPUTE && in calculateLDSSpillAddress()
47 unsigned getShaderType(const Function &F);
111 unsigned getShaderType(const Function &F) { in getShaderType() function