Searched refs:getTimeElapsed (Results 1 – 2 of 2) sorted by relevance
57 if (state.getTimeElapsed() != -1f){ in isStateSatisfied()60 if (moveTime + state.getTimeElapsed() >= time){ in isStateSatisfied()
60 public float getTimeElapsed() { in getTimeElapsed() method in ComboMove.ComboMoveState