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Searched refs:getVertexCount (Results 1 – 25 of 43) sorted by relevance

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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/util/
DNativeMeshUtil.java49 ByteBuffer vertexBase = BufferUtils.createByteBuffer(mesh.getVertexCount() * 3 * 4); in getTriangleIndexVertexArray()
50 int numVertices = mesh.getVertexCount(); in getTriangleIndexVertexArray()
59 int verticesLength = mesh.getVertexCount() * 3; in getTriangleIndexVertexArray()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
DbtBox2dBox2dCollisionAlgorithm.cpp141 int count2 = poly2->getVertexCount(); in EdgeSeparation()
144 btAssert(0 <= edge1 && edge1 < poly1->getVertexCount()); in EdgeSeparation()
168 int count1 = poly1->getVertexCount(); in FindMaxSeparation()
261 int count2 = poly2->getVertexCount(); in FindIncidentEdge()
265 btAssert(0 <= edge1 && edge1 < poly1->getVertexCount()); in FindIncidentEdge()
351 int count1 = poly1->getVertexCount(); in b2CollidePolygons()
/external/jmonkeyengine/engine/src/test/jme3test/model/anim/
DTestCustomAnim.java77 FloatBuffer weights = FloatBuffer.allocate( box.getVertexCount() * 4 ); in simpleInitApp()
83 ByteBuffer indices = ByteBuffer.allocate( box.getVertexCount() * 4 ); in simpleInitApp()
98 for (int i = 0; i < box.getVertexCount() * 4; i += 4){ in simpleInitApp()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/
DGImpactCollisionShape.java74 vertexBase = BufferUtils.createByteBuffer(mesh.getVertexCount() * 3 * 4); in createCollisionMesh()
77 numVertices = mesh.getVertexCount(); in createCollisionMesh()
86 int verticesLength = mesh.getVertexCount() * 3; in createCollisionMesh()
DMeshCollisionShape.java73 vertexBase = BufferUtils.createByteBuffer(mesh.getVertexCount() * 3 * 4); in createCollisionMesh()
74 numVertices = mesh.getVertexCount(); in createCollisionMesh()
83 int verticesLength = mesh.getVertexCount() * 3; in createCollisionMesh()
DHullCollisionShape.java89 int components = mesh.getVertexCount() * 3; in getPoints()
/external/jmonkeyengine/engine/src/core/com/jme3/scene/mesh/
DWrappedIndexBuffer.java25 super(mesh.getVertexCount(), mesh.getMode()); in WrappedIndexBuffer()
59 IndexBuffer outBuf = IndexBuffer.createIndexBuffer(mesh.getVertexCount(), in convertToList()
/external/jmonkeyengine/engine/src/core/com/jme3/scene/
DBatchNode.java157 …sTangents(posBuf, normBuf, tanBuf, bg.startIndex, bg.startIndex + bg.getVertexCount(), bg.cachedOf… in updateSubBatch()
160 …doTransforms(posBuf, normBuf, bg.startIndex, bg.startIndex + bg.getVertexCount(), bg.cachedOffsetM… in updateSubBatch()
383 totalVerts += geom.getVertexCount(); in mergeGeometries()
386 if (maxVertCount < geom.getVertexCount()) { in mergeGeometries()
387 maxVertCount = geom.getVertexCount(); in mergeGeometries()
459 int geomVertCount = inMesh.getVertexCount(); in mergeGeometries()
DGeometry.java179 public int getVertexCount() { in getVertexCount() method in Geometry
180 return mesh.getVertexCount(); in getVertexCount()
DNode.java213 public int getVertexCount() { in getVertexCount() method in Node
217 count += children.get(i).getVertexCount(); in getVertexCount()
DMesh.java593 ByteBuffer dataBuf = BufferUtils.createByteBuffer(stride * getVertexCount()); in setInterleaved()
600 for (int vert = 0; vert < getVertexCount(); vert++){ in setInterleaved()
741 public int getVertexCount(){ in getVertexCount() method in Mesh
/external/jmonkeyengine/engine/src/tools/jme3tools/converters/model/
DFloatToFixed.java71 mesh.getVertexCount()); in convertToFixed()
102 mesh.getVertexCount()); in convertToFixed()
116 int vertCount = mesh.getVertexCount(); in compressIndexBuffer()
/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/
DPolygonShape.java108 public int getVertexCount () { in getVertexCount() method in PolygonShape
DBox2DDebugRenderer.java167 int vertexCount = shape.getVertexCount(); in drawAABB()
215 int vertexCount = chain.getVertexCount(); in drawShape()
226 int vertexCount = chain.getVertexCount(); in drawShape()
DChainShape.java131 public int getVertexCount () { in getVertexCount() method in ChainShape
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/
DConverter.java229 jBulletIndexedMesh.vertexBase = ByteBuffer.allocate(mesh.getVertexCount() * 3 * 4); in convert()
236 int verticesLength = mesh.getVertexCount() * 3; in convert()
237 jBulletIndexedMesh.numVertices = mesh.getVertexCount(); in convert()
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
DbtBox2dShape.java73 public int getVertexCount() { in getVertexCount() method in btBox2dShape
/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
DGeometryBatchFactory.java106 totalVerts += geom.getVertexCount(); in mergeGeometries()
181 int geomVertCount = inMesh.getVertexCount(); in mergeGeometries()
255 numOfVertices = g.getVertexCount(); in makeLods()
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/
DBox2DDebugRenderer.java173 int vertexCount = shape.getVertexCount(); in drawAABB()
219 int vertexCount = chain.getVertexCount(); in drawShape()
229 int vertexCount = chain.getVertexCount(); in drawShape()
DPolygonShape.java89 public int getVertexCount () { in getVertexCount() method in PolygonShape
DChainShape.java103 public int getVertexCount () { in getVertexCount() method in ChainShape
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/
DHullCollisionShape.java70 int components = mesh.getVertexCount() * 3; in getPoints()
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DStatistics.java127 numVertices += mesh.getVertexCount(); in onMeshDrawn()
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ragdoll/
DRagdollUtils.java68 int vertexComponents = mesh.getVertexCount() * 3; in buildPointMapForMesh()
205 int vertexComponents = mesh.getVertexCount() * 3; in getPoints()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
DUVCoordinatesGenerator.java113 …FloatBuffer uvCoordinatesBuffer = BufferUtils.createFloatBuffer(mesh.getVertexCount() * textureDim… in generateUVCoordinates()
115 for (int i = 0; i < mesh.getVertexCount(); ++i) { in generateUVCoordinates()

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