/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/util/ |
D | NativeMeshUtil.java | 49 ByteBuffer vertexBase = BufferUtils.createByteBuffer(mesh.getVertexCount() * 3 * 4); in getTriangleIndexVertexArray() 50 int numVertices = mesh.getVertexCount(); in getTriangleIndexVertexArray() 59 int verticesLength = mesh.getVertexCount() * 3; in getTriangleIndexVertexArray()
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/ |
D | btBox2dBox2dCollisionAlgorithm.cpp | 141 int count2 = poly2->getVertexCount(); in EdgeSeparation() 144 btAssert(0 <= edge1 && edge1 < poly1->getVertexCount()); in EdgeSeparation() 168 int count1 = poly1->getVertexCount(); in FindMaxSeparation() 261 int count2 = poly2->getVertexCount(); in FindIncidentEdge() 265 btAssert(0 <= edge1 && edge1 < poly1->getVertexCount()); in FindIncidentEdge() 351 int count1 = poly1->getVertexCount(); in b2CollidePolygons()
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/external/jmonkeyengine/engine/src/test/jme3test/model/anim/ |
D | TestCustomAnim.java | 77 FloatBuffer weights = FloatBuffer.allocate( box.getVertexCount() * 4 ); in simpleInitApp() 83 ByteBuffer indices = ByteBuffer.allocate( box.getVertexCount() * 4 ); in simpleInitApp() 98 for (int i = 0; i < box.getVertexCount() * 4; i += 4){ in simpleInitApp()
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/ |
D | GImpactCollisionShape.java | 74 vertexBase = BufferUtils.createByteBuffer(mesh.getVertexCount() * 3 * 4); in createCollisionMesh() 77 numVertices = mesh.getVertexCount(); in createCollisionMesh() 86 int verticesLength = mesh.getVertexCount() * 3; in createCollisionMesh()
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D | MeshCollisionShape.java | 73 vertexBase = BufferUtils.createByteBuffer(mesh.getVertexCount() * 3 * 4); in createCollisionMesh() 74 numVertices = mesh.getVertexCount(); in createCollisionMesh() 83 int verticesLength = mesh.getVertexCount() * 3; in createCollisionMesh()
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D | HullCollisionShape.java | 89 int components = mesh.getVertexCount() * 3; in getPoints()
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/mesh/ |
D | WrappedIndexBuffer.java | 25 super(mesh.getVertexCount(), mesh.getMode()); in WrappedIndexBuffer() 59 IndexBuffer outBuf = IndexBuffer.createIndexBuffer(mesh.getVertexCount(), in convertToList()
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/ |
D | BatchNode.java | 157 …sTangents(posBuf, normBuf, tanBuf, bg.startIndex, bg.startIndex + bg.getVertexCount(), bg.cachedOf… in updateSubBatch() 160 …doTransforms(posBuf, normBuf, bg.startIndex, bg.startIndex + bg.getVertexCount(), bg.cachedOffsetM… in updateSubBatch() 383 totalVerts += geom.getVertexCount(); in mergeGeometries() 386 if (maxVertCount < geom.getVertexCount()) { in mergeGeometries() 387 maxVertCount = geom.getVertexCount(); in mergeGeometries() 459 int geomVertCount = inMesh.getVertexCount(); in mergeGeometries()
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D | Geometry.java | 179 public int getVertexCount() { in getVertexCount() method in Geometry 180 return mesh.getVertexCount(); in getVertexCount()
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D | Node.java | 213 public int getVertexCount() { in getVertexCount() method in Node 217 count += children.get(i).getVertexCount(); in getVertexCount()
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D | Mesh.java | 593 ByteBuffer dataBuf = BufferUtils.createByteBuffer(stride * getVertexCount()); in setInterleaved() 600 for (int vert = 0; vert < getVertexCount(); vert++){ in setInterleaved() 741 public int getVertexCount(){ in getVertexCount() method in Mesh
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/external/jmonkeyengine/engine/src/tools/jme3tools/converters/model/ |
D | FloatToFixed.java | 71 mesh.getVertexCount()); in convertToFixed() 102 mesh.getVertexCount()); in convertToFixed() 116 int vertCount = mesh.getVertexCount(); in compressIndexBuffer()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/ |
D | PolygonShape.java | 108 public int getVertexCount () { in getVertexCount() method in PolygonShape
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D | Box2DDebugRenderer.java | 167 int vertexCount = shape.getVertexCount(); in drawAABB() 215 int vertexCount = chain.getVertexCount(); in drawShape() 226 int vertexCount = chain.getVertexCount(); in drawShape()
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D | ChainShape.java | 131 public int getVertexCount () { in getVertexCount() method in ChainShape
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/ |
D | Converter.java | 229 jBulletIndexedMesh.vertexBase = ByteBuffer.allocate(mesh.getVertexCount() * 3 * 4); in convert() 236 int verticesLength = mesh.getVertexCount() * 3; in convert() 237 jBulletIndexedMesh.numVertices = mesh.getVertexCount(); in convert()
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/ |
D | btBox2dShape.java | 73 public int getVertexCount() { in getVertexCount() method in btBox2dShape
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/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/ |
D | GeometryBatchFactory.java | 106 totalVerts += geom.getVertexCount(); in mergeGeometries() 181 int geomVertCount = inMesh.getVertexCount(); in mergeGeometries() 255 numOfVertices = g.getVertexCount(); in makeLods()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/ |
D | Box2DDebugRenderer.java | 173 int vertexCount = shape.getVertexCount(); in drawAABB() 219 int vertexCount = chain.getVertexCount(); in drawShape() 229 int vertexCount = chain.getVertexCount(); in drawShape()
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D | PolygonShape.java | 89 public int getVertexCount () { in getVertexCount() method in PolygonShape
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D | ChainShape.java | 103 public int getVertexCount () { in getVertexCount() method in ChainShape
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/ |
D | HullCollisionShape.java | 70 int components = mesh.getVertexCount() * 3; in getPoints()
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
D | Statistics.java | 127 numVertices += mesh.getVertexCount(); in onMeshDrawn()
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ragdoll/ |
D | RagdollUtils.java | 68 int vertexComponents = mesh.getVertexCount() * 3; in buildPointMapForMesh() 205 int vertexComponents = mesh.getVertexCount() * 3; in getPoints()
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
D | UVCoordinatesGenerator.java | 113 …FloatBuffer uvCoordinatesBuffer = BufferUtils.createFloatBuffer(mesh.getVertexCount() * textureDim… in generateUVCoordinates() 115 for (int i = 0; i < mesh.getVertexCount(); ++i) { in generateUVCoordinates()
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