/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 33 { "glClearBufferuiv", (deFunctionPtr)glClearBufferuiv },
|
/external/deqp/modules/gles3/functional/ |
D | es3fNegativeBufferApiTests.cpp | 467 glClearBufferuiv(-1, 0, &data[0]); in init() 469 glClearBufferuiv(GL_FRAMEBUFFER, 0, &data[0]); in init() 476 glClearBufferuiv(GL_COLOR, maxDrawBuffers, &data[0]); in init() 481 glClearBufferuiv(GL_DEPTH, 1, &data[0]); in init() 483 glClearBufferuiv(GL_STENCIL, 1, &data[0]); in init() 485 glClearBufferuiv(GL_DEPTH_STENCIL, 1, &data[0]); in init()
|
D | es3fPixelBufferObjectTests.cpp | 362 GLU_CHECK_CALL(glClearBufferuiv(GL_COLOR, 0, color)); in clearColor()
|
D | es3fReadPixelsTests.cpp | 301 GLU_CHECK_CALL(glClearBufferuiv(GL_COLOR, 0, color)); in clearColor()
|
D | es3fFboColorbufferTests.cpp | 150 glClearBufferuiv(GL_COLOR, 0, UVec4(0).getPtr()); in render() 182 glClearBufferuiv(GL_COLOR, 0, color.cast<deUint32>().getPtr()); in render()
|
/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidGL30.java | 490 public void glClearBufferuiv (int buffer, int drawbuffer, java.nio.IntBuffer value) { in glClearBufferuiv() method in AndroidGL30 491 GLES30.glClearBufferuiv(buffer, drawbuffer, value); in glClearBufferuiv()
|
/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 589 ctx.glClearBufferuiv (-1, 0, &data[0]); in clear_bufferuiv() 591 ctx.glClearBufferuiv (GL_FRAMEBUFFER, 0, &data[0]); in clear_bufferuiv() 596 ctx.glClearBufferuiv (GL_DEPTH, 0, &data[0]); in clear_bufferuiv() 598 ctx.glClearBufferuiv (GL_STENCIL, 0, &data[0]); in clear_bufferuiv() 600 ctx.glClearBufferuiv (GL_DEPTH_STENCIL, 0, &data[0]); in clear_bufferuiv() 606 ctx.glClearBufferuiv (GL_COLOR, maxDrawBuffers, &data[0]); in clear_bufferuiv() 611 ctx.glClearBufferuiv (GL_COLOR, -1, &data[0]); in clear_bufferuiv()
|
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES30.java | 138 public native void glClearBufferuiv(int buffer, int drawbuffer, IntBuffer value); in glClearBufferuiv() method in IOSGLES30
|
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES30.java | 122 public native void glClearBufferuiv(int buffer, int drawbuffer, IntBuffer value); in glClearBufferuiv() method in IOSGLES30
|
/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
D | Lwjgl3GL30.java | 444 public void glClearBufferuiv (int buffer, int drawbuffer, IntBuffer value) { in glClearBufferuiv() method in Lwjgl3GL30 445 GL30.glClearBufferuiv(buffer, drawbuffer, value); in glClearBufferuiv()
|
/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 33 gl->clearBufferuiv = &glClearBufferuiv;
|
D | glwInitES31Direct.inl | 37 gl->clearBufferuiv = &glClearBufferuiv;
|
D | glwInitES32Direct.inl | 42 gl->clearBufferuiv = &glClearBufferuiv;
|
D | glwInitES30.inl | 33 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
|
D | glwInitGL31.inl | 34 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
|
D | glwInitGL30.inl | 34 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
|
D | glwInitGL32.inl | 34 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
|
D | glwInitES31.inl | 37 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 279 void ContextWrapper::glClearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) in glClearBufferuiv() function in sglr::ContextWrapper
|
D | sglrContextWrapper.hpp | 251 void glClearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value);
|
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | GL30.java | 940 public void glClearBufferuiv (int buffer, int drawbuffer, java.nio.IntBuffer value); in glClearBufferuiv() method
|
/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
D | LwjglGL30.java | 442 public void glClearBufferuiv (int buffer, int drawbuffer, IntBuffer value) { in glClearBufferuiv() method in LwjglGL30
|
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
D | GL30Profiler.java | 1595 public void glClearBufferuiv (int buffer, int drawbuffer, IntBuffer value) { in glClearBufferuiv() method in GL30Profiler 1597 gl30.glClearBufferuiv(buffer, drawbuffer, value); in glClearBufferuiv()
|
/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 59 gl->clearBufferuiv = glClearBufferuiv;
|
/external/deqp/doc/ |
D | GLES3 Negative API Functions.txt | 186 o glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint* value);
|