/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 42 { "glDepthRangef", (deFunctionPtr)glDepthRangef },
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D | egluStaticES30Library.inl | 64 { "glDepthRangef", (deFunctionPtr)glDepthRangef },
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthRangeTests.cpp | 216 glDepthRangef(m_zNear, m_zFar); in iterate() 338 glDepthRangef(m_zNear, m_zFar); in iterate() 349 glDepthRangef(0.0f, 1.0f); in iterate()
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D | es2fFloatStateQueryTests.cpp | 765 glDepthRangef(fixedTests[ndx].n, fixedTests[ndx].f); in test() 779 glDepthRangef(n, f); in test()
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/ |
D | RenderContext.java | 87 Gdx.gl.glDepthRangef(this.depthRangeNear = depthRangeNear, this.depthRangeFar = depthRangeFar); in setDepthTest()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 42 gl->depthRangef = &glDepthRangef;
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D | glwInitES30Direct.inl | 64 gl->depthRangef = &glDepthRangef;
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D | glwInitES20.inl | 42 gl->depthRangef = (glDepthRangefFunc) loader->get("glDepthRangef");
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D | glwInitES31Direct.inl | 70 gl->depthRangef = &glDepthRangef;
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D | glwInitES32Direct.inl | 80 gl->depthRangef = &glDepthRangef;
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D | glwInitES30.inl | 64 gl->depthRangef = (glDepthRangefFunc) loader->get("glDepthRangef");
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
D | GwtGL20Debug.java | 153 public void glDepthRangef (float zNear, float zFar) { in glDepthRangef() method in GwtGL20Debug 155 super.glDepthRangef(zNear, zFar); in glDepthRangef()
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 116 public native void glDepthRangef ( float zNear, float zFar ); in glDepthRangef() method in IOSGLES20
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidGL20.java | 115 public native void glDepthRangef (float zNear, float zFar); in glDepthRangef() method in AndroidGL20
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 116 public native void glDepthRangef ( float zNear, float zFar ); in glDepthRangef() method in IOSGLES20
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
D | JglfwGL20.java | 134 public void glDepthRangef (float zNear, float zFar) { in glDepthRangef() method in JglfwGL20 135 GL.glDepthRangef(zNear, zFar); in glDepthRangef()
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
D | GL20Profiler.java | 167 public void glDepthRangef (float zNear, float zFar) { in glDepthRangef() method in GL20Profiler 169 gl20.glDepthRangef(zNear, zFar); in glDepthRangef()
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D | GL30Profiler.java | 168 public void glDepthRangef (float zNear, float zFar) { in glDepthRangef() method in GL30Profiler 170 gl30.glDepthRangef(zNear, zFar); in glDepthRangef()
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/external/deqp/modules/egl/ |
D | teglGetProcAddressTests.inl | 78 "glDepthRangef", 231 "glDepthRangef",
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | GL20.java | 374 public void glDepthRangef (float zNear, float zFar); in glDepthRangef() method
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/external/deqp/modules/gles3/functional/ |
D | es3fRasterizerDiscardTests.cpp | 292 glDepthRangef (0.0f, 1.0f); in iterate()
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D | es3fFloatStateQueryTests.cpp | 858 glDepthRangef(fixedTests[ndx].n, fixedTests[ndx].f); in test() 870 glDepthRangef(n, f); in test()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | GLErrorLogger.java | 195 public void glDepthRangef(float zNear, float zFar) { in glDepthRangef() method in GLErrorLogger.ErrorLoggingGL 196 ((GL10)mGL).glDepthRangef(zNear, zFar); in glDepthRangef()
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/external/deqp/doc/ |
D | GLES2 Negative API Functions.txt | 77 x glDepthRangef (GLclampf zNear, GLclampf zFar);
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 86 void glDepthRangef (float n, float f);
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